Commit Graph

18951 Commits

Author SHA1 Message Date
Matt Ebb
e055bb7f7d ui layout tweaks 2009-08-29 07:44:21 +00:00
Joshua Leung
8930a4fd33 Grease Pencil: UI (i.e. Panel) for Settings
Restored the UI for access to the GP layers. 

There are still a few minor bugs here:
* Wrong icons on the toggles - even when they're enabled, they only show a single state
* The ID-template doesn't seem to be showing up. Dunno what's going wrong there...
2009-08-29 06:50:32 +00:00
Joshua Leung
f46f6dc7ba Grease Pencil: Toolbar Compatability Fixes
* When starting Grease Pencil from the toolbar, strokes are now started only when a click-drag begins. 

* Made the 'straight-lines' option an RNA property for the operator

* Added an exec() callback and relevant stroke-collection stuff so that interactive redo/changing settings can work. 
WARNING: this is highly unstable here - keeps crashing though I cannot determine the cause yet.
2009-08-29 01:54:10 +00:00
Matt Ebb
732844bb28 * Fixes for point density texture 2009-08-29 00:41:14 +00:00
Joerg Mueller
beee5161a9 UI for sound (un)packing. 2009-08-28 22:04:37 +00:00
Joerg Mueller
17fc83e537 Error in last commit. 2009-08-28 21:54:41 +00:00
Nicholas Bishop
77c587a825 2.5 Paint:
* Removed the BKE_sculpt file and moved it's contents (basically just the sculpt session struct) to BKE_paint
2009-08-28 21:47:11 +00:00
Joerg Mueller
03b3d2cb79 Sound packing/unpacking operators. 2009-08-28 21:47:05 +00:00
Guillermo S. Romero
99eae3d93a SVN maintenance. 2009-08-28 21:31:13 +00:00
Nicholas Bishop
6f4e0e8e54 2.5 Paint:
* Cleaned up some vertex paint code. Reduces code duplication a bit.
2009-08-28 21:07:55 +00:00
Brecht Van Lommel
6f80bff0e2 2.5: fix bug in ID property loading, which also loading python
RNA collections saves as ID properties.
2009-08-28 20:51:30 +00:00
Joerg Mueller
a179d16550 Moved unpack_method_items to the right place. 2009-08-28 20:41:12 +00:00
Diego Borghetti
9781320716 Add Makefile for sound ops. 2009-08-28 15:54:15 +00:00
Campbell Barton
9e7b276dba Sequence sound was raising a python exception with crop and offset buttons.
renamed RNA properties.
 x_offset, y_offset -> offset_x, offset_y, this order is more common in rna.
 render.border ->  render.use_border
 render.placeholders -> render.use_placeholder
 render.no_overwrite -> render.use_overwrite
2009-08-28 15:03:49 +00:00
Campbell Barton
9ea58be54e - povray and ply work now.
Again, please try not to break scripts - at least grep the release dir for the names you change.

- rna material property rename
  gloss_amount -> gloss_factor, since its from 0.0 to 1.0, prefix factor is used on other material settings.
  reflectivity -> reflect_factor
2009-08-28 14:25:17 +00:00
Benoit Bolsee
af85ee01f8 Update MSVC project files. 2009-08-28 13:42:58 +00:00
Joshua Leung
c15db042cc Grease Pencil: WIP Code Reordering + Context Stuff
* Shuffled some code around, and renamed some functions used for getting context info
- Split UI-buttons into a separate file from stroke-drawing code
- Removed some obsolete code (i.e. old paint code that used to be in _edit, but which has been moved to _paint). 

* Made drawing in 3D-View default to using the active object as the owner of the Grease Pencil data. For now, the drawing code will therefore only show the GP data for the active object only. More work to come on this.

* Fixed freeing code for Objects/Scenes with GP data.
2009-08-28 12:41:45 +00:00
Joerg Mueller
d7656684e2 Quick fix for scons (untested though :/). 2009-08-28 12:38:59 +00:00
Joerg Mueller
6a8020b9c6 First try in sound UI for the sequencer. 2009-08-28 12:27:29 +00:00
Joerg Mueller
3ac11df33b First try of sound operators, untested. 2009-08-28 11:13:45 +00:00
Joerg Mueller
8794951d9f A python port of dataoc. 2009-08-28 09:38:36 +00:00
Matt Ebb
208f6daa1d * Tweak texture paint view3d settings, make projection paint options dependent on the tool, rather than (weirdly) the tool's availability dependent on projection paint settings. 2009-08-28 02:24:14 +00:00
Guillermo S. Romero
9c66deb47a SVN maintenance. 2009-08-27 20:37:50 +00:00
Thomas Dinges
590950a0fa 2.5:
* Deleted the box layout in logic editor, as discussed in IRC. We need a better solution here, maybe 2 lines?

* Typo in Sequencer RNA.
2009-08-27 19:10:53 +00:00
Thomas Dinges
9c1cf53e9a 2.5 Volumetric:
* Wrapped some missing Point Density RNA and added the options to the UI.
* Some UI changes (greying out...)

Matt: Please check. :)
2009-08-27 18:24:12 +00:00
Campbell Barton
28392eedbe was casting the PyObjectPlus type to a PyObject for new BGE vector and matrix types, need to get its proxy instead. 2009-08-27 16:34:13 +00:00
Campbell Barton
2c7065e541 - assigning vectors in the BGE wasn't updating the vector from the callback
- Pkey only starts in BGE in Object Mode
- warning in readblenentry.c, is silent on 64bit too.
2009-08-27 15:22:41 +00:00
Joerg Mueller
12a0f2c098 Fix for sounds with relative paths not being loaded correctly. 2009-08-27 09:52:41 +00:00
William Reynish
55f82852ca Tweaked layout of game properties. The Add button is now at the top, meaning it doesn't move around - this is also more consistent with constraints/modifiers etc. Used the same 'box' layout as constraints/modifiers.
Also ported some name changes from the materials UI script to RNA to keep these consistent. Animation editors always show the RNA name after all, so it's good to keep the names similar.
2009-08-27 08:46:39 +00:00
Joshua Leung
fe46d5ba7a Grease Pencil: RNA Wrapping
* Wrapped Grease Pencil datatypes in RNA.
* Hooked up Grease Pencil access in RNA (i.e. via Main, ID, and Scene)

TODO:
Updates to properties are currently lacking property-update calls, since there's no good notifier for this.
2009-08-27 06:03:41 +00:00
Joshua Leung
7994ff39b8 Grease Pencil: Another quick experiment - easier usage
* Changed the hotkey to simply be:
Hold DKEY, click+drag using Left-Mouse (draw) or Right-Mouse (erase). How to get tablet erasers to work (via keymaps) is on todo...
You can simply hold DKEY until you've finished drawing, thanks to the nice way that keymaps can support standard-key modifiers now.

* Eraser works now too.
2009-08-27 01:57:09 +00:00
Joshua Leung
65b7d58fa2 Grease Pencil: Bugfixes
* Realtime updates now work again
* Fixed problems with clicks to start drawing resulting in a stroke being ended.
* Changed the hotkeys to Ctrl-Alt-Shift-LMB (draw) and Ctrl-Alt-Shift-RMB (erase). Still very temporary stuff, will probably change these a few more times as I experiment with new approaches.
2009-08-27 01:01:13 +00:00
Campbell Barton
a3bc7f3d1d BGE shape key actuator working, though only tried a simple testcase. 2009-08-26 20:06:16 +00:00
Guillermo S. Romero
ae8dcde0e2 SVN maintenance. 2009-08-26 19:30:02 +00:00
Joerg Mueller
c30f54e326 2.5 Sound: RNA for bSound. 2009-08-26 18:20:17 +00:00
Diego Borghetti
1e50c17f91 Update makefile for libed_gpencil. 2009-08-26 17:13:20 +00:00
Thomas Dinges
6badfa5836 2.5 Scene RNA:
* Added RNA for Render Baking. 
Missing: Bake Operator and property "Quad Split Order".
2009-08-26 15:13:58 +00:00
Joerg Mueller
47ce314bc5 2.5 Sound:
- Cleaned up DNA_sound_types.h, especially the bSound structure.
- Fixed a caching bug.
2009-08-26 14:19:29 +00:00
Campbell Barton
c97d964064 - Add remove game properties now possible from the logic space properties panel.
- PyDebugLine, utility function to run if the BGE crashes, you can see which python file and line called the C/C++ code.
2009-08-26 12:51:27 +00:00
Joshua Leung
043ad7bc8e 2.5 - Grease Pencil Version 2 (Crude rebirth)
This commit is the start of the new Grease Pencil implementation. I've just ported the old code to make it work with operators, and to store its data in Grease-Pencil datablocks.

However, this is currently still really buggy, with only the barebones of the drawing/creation tools restored (no UI panels, no options). To use (not recommended), use D+S+move_mouse (and click when finished) for now. There are some rather serious event handling errors going on here...
2009-08-26 12:01:15 +00:00
Joerg Mueller
adcb21b1f4 Close the old audio device before and not after opening the new. 2009-08-26 10:02:17 +00:00
Joerg Mueller
36b85d4508 Changed default audio device from SDL to OpenAL after a discussion in IRC, we're testing if OpenAL works flawlessly on all plattforms and if so we'll keep it as default device as it supports 3D Audio for the GE what SDL doesn't. 2009-08-26 08:09:29 +00:00
Campbell Barton
7abb8c4bde this was causing failed build when the file was missing 2009-08-26 07:59:58 +00:00
Matt Ebb
740752da12 * Hopefully fix some weird merging business 2009-08-26 06:51:26 +00:00
Matt Ebb
163d0bb811 * Fix for yesterday's valgrind fix
* Fix for plane material preview render. Now, light cache aborts if there isn't enough volume, and falls back on non-cached single scattering. It still doesn't make much sense to render a plane as a volume, but for now in the preview it will shade the region in between the plane and the checker background.
2009-08-26 06:17:39 +00:00
Campbell Barton
4342235489 - Mathutils.Vector assignment wasnt working in the BGE's py api, was using getValue() rather than setValue()
- added GPL header to bpy_interface.c from 2.4x's BPY_interface.c
- warning fixes
2009-08-26 06:15:43 +00:00
Martin Poirier
d893b0f9ff Clear transform flag on all bones that are not transformed. 2009-08-26 02:18:47 +00:00
Martin Poirier
833afdd9e7 Map manipulator to leftmouse, not actionmouse.
We don't want this to flip around when people change left or right mouse select.
2009-08-26 01:49:57 +00:00
Joshua Leung
4893cdc338 2.5 - Warning cleanups (for mingw+scons)
Also, made the Outliner's horizontal scrollbar work better for keymaps view. It's still using an approximation of the width, but at least you can scroll now.
2009-08-26 00:38:43 +00:00
Daniel Genrich
3f5a2a1194 Smoke:
*Bugfix for crash on using a plane as smoke domain (reported by DingTo)
* Bringing slowly high res back, not yet working
2009-08-25 23:39:49 +00:00