Commit Graph

8993 Commits

Author SHA1 Message Date
Sergey Sharybin
b125bd7e0e Clip editor: Fix usage of template_marker
Needs an update to the new Python API.

Reported by Sebastian in IRC, thanks!
2018-09-26 11:29:21 +02:00
Antonioya
12c664f7fb GP: Adjust topbar layer selector to new fixed width 2018-09-26 10:49:46 +02:00
Campbell Barton
c72380a427 Merge branch 'master' into blender2.8 2018-09-26 10:28:23 +10:00
Clément Foucault
2cff9b4cb6 Curves: Move draw options to overlays
This commit add one regression: it is impossible to currently hide handles
in the viewport. But this should be fixed in another commit.
2018-09-25 22:51:54 +02:00
Clément Foucault
a3bb385ca0 Edit Mesh: Move Edit Mesh display settings to overlay's
This makes the Edit Mesh display settings common to all objects. They can
also be set differently per viewport.

Modifying extra data (seams, sharp edges etc...) will no longer set them
automaticaly visible.

Bumping version because we need to force set all extra draw options for
older files.
2018-09-25 22:51:54 +02:00
Antonioya
0f7e858f06 GP: New pressure option for sculpt brush radius 2018-09-25 20:43:50 +02:00
Antonioya
0f652a1ec0 GP: New deselect by material option
Now the operator to select by color can unselect too.
2018-09-25 19:01:12 +02:00
Antonioya
e61861e393 GP: Add popover for Sculpt and Weight Paint panels 2018-09-25 15:39:15 +02:00
Michel Anders
5960254045 Fix missing metaball capsule properties in properties editor.
Differential Revision: https://developer.blender.org/D3726
2018-09-25 15:06:14 +02:00
Antonioya
456ed41e2c GP: Remove Strokes menu in Sculpt mode 2018-09-25 13:35:14 +02:00
Antonioya
42600ab214 GP: Add select tools in sculpt mode 2018-09-25 13:35:14 +02:00
Antonioya
ac747c96d9 GP: Move Unlock Color to Adjustments panel
This option is not used all the time and can be moved to additional panel
2018-09-24 22:26:21 +02:00
Antonioya
809be0099e GP: Some changes in Appearance panel 2018-09-24 16:36:08 +02:00
Jacques Lucke
6fff22b017 Revert "Fix: insert missing break in switch statement"
This reverts commit e904bb64df.
2018-09-24 15:40:01 +02:00
Antonioya
2721700b7a GP: Make topbar layer popover wider 2018-09-24 12:57:11 +02:00
Jacques Lucke
e904bb64df Fix: insert missing break in switch statement
Reviewers: brecht

Differential Revision: https://developer.blender.org/D3724
2018-09-24 12:43:26 +02:00
Campbell Barton
0e65c4839c Cleanup: style 2018-09-24 08:25:51 +10:00
Antonioya
b350b194eb GP: Change direction text depending of sculpt brush 2018-09-22 16:27:04 +02:00
Antonioya
fbede83afd GP: Change appearance panel for sculpt brushes 2018-09-21 23:11:30 +02:00
Antonioya
3a61771fdc GP: Move mask button to header 2018-09-21 22:59:24 +02:00
Antonioya
664865680a GP: More changes to sculpt panels and topbar 2018-09-21 22:50:20 +02:00
Brecht Van Lommel
890b617919 Fix Python errors in weight paint mode. 2018-09-21 20:21:40 +02:00
Antonioya
529e22d6e2 GP: Initial changes in sculpt brush panel
Move some options to subpanels
2018-09-21 20:15:41 +02:00
Bastien Montagne
444711e615 Re-enable OBJ add-on. 2018-09-21 20:06:51 +02:00
Bastien Montagne
0edb2b8de9 Py io_utils: deprecate orientation_helper_factory and add new orientation_helper decorator.
This fixes warning about not using annotations, and a decorator here is
a much cleaner solution anyway.
2018-09-21 19:31:57 +02:00
Brecht Van Lommel
18252e407f Viewport: tweak shading pie layout and naming. 2018-09-21 17:55:25 +02:00
Brecht Van Lommel
d2a491da5f Viewport: tweak shading pie menu to have X-ray on same side as wireframe. 2018-09-21 17:01:10 +02:00
Brecht Van Lommel
202baaaa16 Viewport: change Z key to shading pie menu to switch mode, X-ray and overlays.
This lets us do the most common shading switching with one shortcut. We keep
alt+Z and shift+Z for quickly toggling to lookdev and rendered mode and back,
it's debatable which settings deserve a dedicated shortcut like this.

The downside is that switching X-ray is a little slower, and that there is
some risk of accidentally going to lookdev or rendered mode which can be slow
to cancel.
2018-09-21 16:52:34 +02:00
Clément Foucault
37fea2c0f0 Edit Mode: Merge Xray and "Limit selection to visible" options behaviour
We now treat Xray as being the mode where Limit selection to visible is off.
If Xray is OFF, Limit selection to visible is considered ON.

To allow 'see through wires' with solid shading (not Xray shading) we still
draw solid shading if Xray is ON with Xray Alpha set to 1.0.
2018-09-21 15:45:03 +02:00
Clément Foucault
3523958de9 DRW: Add back wireframe mode
This is using the existing engine (workbench forward) with 0.0 xray_alpha
and forcing wireframes on all objects.

There is no workflow/shortcut changes in this commit.
2018-09-21 15:45:03 +02:00
Bastien Montagne
6a7914b73e Re-enable FBX add-on. 2018-09-21 15:15:08 +02:00
Antonioya
b7035cb8bd GP: Change canvas titles
These changes are to harmonize names.
2018-09-21 14:10:40 +02:00
Jacques Lucke
0192f0b1e4 Revert "Fix: setUp of ID Property tests failed"
This reverts commit 52cee1a23c.
2018-09-21 12:54:43 +02:00
Jacques Lucke
52cee1a23c Fix: setUp of ID Property tests failed 2018-09-21 12:51:06 +02:00
Antonioya
87bbf4439d GP: Fix select tools from toolbar error
The operators used were not the right ones.
2018-09-21 10:30:05 +02:00
Antonioya
cf34c165ea GP: Convert lock axis to popover 2018-09-21 08:51:25 +02:00
Campbell Barton
7a3474ddfd Gizmo: spin tool XYZ axis toggles
New handle type for initial spin,
gives clear differentiation between do & redo (similar to extrude).

Some tweaks still required to match T56571.
2018-09-21 13:48:22 +10:00
Campbell Barton
5340e9ac1b Merge branch 'master' into blender2.8 2018-09-21 08:18:23 +10:00
Campbell Barton
0a968510bf Cleanup: style, use raw strings 2018-09-21 08:15:46 +10:00
Campbell Barton
08c7733c13 Cleanup: style 2018-09-21 08:11:50 +10:00
Antonioya
5e5a950dca GP: Rename origin to stroke placement 2018-09-20 22:51:34 +02:00
Sebastian Parborg
d0eed5e50a Texture Paint: unify missing data and slots panels, better auto position nodes.
Differential Revision: https://developer.blender.org/D3694
2018-09-20 19:54:33 +02:00
Brecht Van Lommel
09ea940e7b Fix missing Eevee volume panel in material tab. 2018-09-20 19:28:56 +02:00
Antonioya
4264cee921 GP: Cleanup unused code 2018-09-20 18:52:57 +02:00
Antonioya
963d668a03 GP: Move origin selector to center and convert to popup 2018-09-20 18:50:19 +02:00
Antonioya
ce1b57227d GP: Add new popover with layers panel 2018-09-20 18:50:19 +02:00
Antonioya
52f19683f9 GP: Remove Copy & Paste buttons 2018-09-20 13:50:37 +02:00
Antonioya
67a6cb665e GP: New select mode
Now it's possible select points or strokes
2018-09-20 11:56:59 +02:00
Campbell Barton
87b628db2a Cleanup: style 2018-09-20 07:15:45 +10:00
Brecht Van Lommel
6b433f4eb3 Merge branch 'master' into blender2.8 2018-09-19 18:20:50 +02:00