Sergey Sharybin
b125bd7e0e
Clip editor: Fix usage of template_marker
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Needs an update to the new Python API.
Reported by Sebastian in IRC, thanks!
2018-09-26 11:29:21 +02:00
Antonioya
12c664f7fb
GP: Adjust topbar layer selector to new fixed width
2018-09-26 10:49:46 +02:00
Campbell Barton
c72380a427
Merge branch 'master' into blender2.8
2018-09-26 10:28:23 +10:00
Clément Foucault
2cff9b4cb6
Curves: Move draw options to overlays
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This commit add one regression: it is impossible to currently hide handles
in the viewport. But this should be fixed in another commit.
2018-09-25 22:51:54 +02:00
Clément Foucault
a3bb385ca0
Edit Mesh: Move Edit Mesh display settings to overlay's
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This makes the Edit Mesh display settings common to all objects. They can
also be set differently per viewport.
Modifying extra data (seams, sharp edges etc...) will no longer set them
automaticaly visible.
Bumping version because we need to force set all extra draw options for
older files.
2018-09-25 22:51:54 +02:00
Antonioya
0f7e858f06
GP: New pressure option for sculpt brush radius
2018-09-25 20:43:50 +02:00
Antonioya
0f652a1ec0
GP: New deselect by material option
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Now the operator to select by color can unselect too.
2018-09-25 19:01:12 +02:00
Antonioya
e61861e393
GP: Add popover for Sculpt and Weight Paint panels
2018-09-25 15:39:15 +02:00
Michel Anders
5960254045
Fix missing metaball capsule properties in properties editor.
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Differential Revision: https://developer.blender.org/D3726
2018-09-25 15:06:14 +02:00
Antonioya
456ed41e2c
GP: Remove Strokes menu in Sculpt mode
2018-09-25 13:35:14 +02:00
Antonioya
42600ab214
GP: Add select tools in sculpt mode
2018-09-25 13:35:14 +02:00
Antonioya
ac747c96d9
GP: Move Unlock Color to Adjustments panel
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This option is not used all the time and can be moved to additional panel
2018-09-24 22:26:21 +02:00
Antonioya
809be0099e
GP: Some changes in Appearance panel
2018-09-24 16:36:08 +02:00
Jacques Lucke
6fff22b017
Revert "Fix: insert missing break in switch statement"
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This reverts commit e904bb64df .
2018-09-24 15:40:01 +02:00
Antonioya
2721700b7a
GP: Make topbar layer popover wider
2018-09-24 12:57:11 +02:00
Jacques Lucke
e904bb64df
Fix: insert missing break in switch statement
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Reviewers: brecht
Differential Revision: https://developer.blender.org/D3724
2018-09-24 12:43:26 +02:00
Campbell Barton
0e65c4839c
Cleanup: style
2018-09-24 08:25:51 +10:00
Antonioya
b350b194eb
GP: Change direction text depending of sculpt brush
2018-09-22 16:27:04 +02:00
Antonioya
fbede83afd
GP: Change appearance panel for sculpt brushes
2018-09-21 23:11:30 +02:00
Antonioya
3a61771fdc
GP: Move mask button to header
2018-09-21 22:59:24 +02:00
Antonioya
664865680a
GP: More changes to sculpt panels and topbar
2018-09-21 22:50:20 +02:00
Brecht Van Lommel
890b617919
Fix Python errors in weight paint mode.
2018-09-21 20:21:40 +02:00
Antonioya
529e22d6e2
GP: Initial changes in sculpt brush panel
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Move some options to subpanels
2018-09-21 20:15:41 +02:00
Bastien Montagne
444711e615
Re-enable OBJ add-on.
2018-09-21 20:06:51 +02:00
Bastien Montagne
0edb2b8de9
Py io_utils: deprecate orientation_helper_factory and add new orientation_helper decorator.
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This fixes warning about not using annotations, and a decorator here is
a much cleaner solution anyway.
2018-09-21 19:31:57 +02:00
Brecht Van Lommel
18252e407f
Viewport: tweak shading pie layout and naming.
2018-09-21 17:55:25 +02:00
Brecht Van Lommel
d2a491da5f
Viewport: tweak shading pie menu to have X-ray on same side as wireframe.
2018-09-21 17:01:10 +02:00
Brecht Van Lommel
202baaaa16
Viewport: change Z key to shading pie menu to switch mode, X-ray and overlays.
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This lets us do the most common shading switching with one shortcut. We keep
alt+Z and shift+Z for quickly toggling to lookdev and rendered mode and back,
it's debatable which settings deserve a dedicated shortcut like this.
The downside is that switching X-ray is a little slower, and that there is
some risk of accidentally going to lookdev or rendered mode which can be slow
to cancel.
2018-09-21 16:52:34 +02:00
Clément Foucault
37fea2c0f0
Edit Mode: Merge Xray and "Limit selection to visible" options behaviour
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We now treat Xray as being the mode where Limit selection to visible is off.
If Xray is OFF, Limit selection to visible is considered ON.
To allow 'see through wires' with solid shading (not Xray shading) we still
draw solid shading if Xray is ON with Xray Alpha set to 1.0.
2018-09-21 15:45:03 +02:00
Clément Foucault
3523958de9
DRW: Add back wireframe mode
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This is using the existing engine (workbench forward) with 0.0 xray_alpha
and forcing wireframes on all objects.
There is no workflow/shortcut changes in this commit.
2018-09-21 15:45:03 +02:00
Bastien Montagne
6a7914b73e
Re-enable FBX add-on.
2018-09-21 15:15:08 +02:00
Antonioya
b7035cb8bd
GP: Change canvas titles
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These changes are to harmonize names.
2018-09-21 14:10:40 +02:00
Jacques Lucke
0192f0b1e4
Revert "Fix: setUp of ID Property tests failed"
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This reverts commit 52cee1a23c .
2018-09-21 12:54:43 +02:00
Jacques Lucke
52cee1a23c
Fix: setUp of ID Property tests failed
2018-09-21 12:51:06 +02:00
Antonioya
87bbf4439d
GP: Fix select tools from toolbar error
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The operators used were not the right ones.
2018-09-21 10:30:05 +02:00
Antonioya
cf34c165ea
GP: Convert lock axis to popover
2018-09-21 08:51:25 +02:00
Campbell Barton
7a3474ddfd
Gizmo: spin tool XYZ axis toggles
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New handle type for initial spin,
gives clear differentiation between do & redo (similar to extrude).
Some tweaks still required to match T56571.
2018-09-21 13:48:22 +10:00
Campbell Barton
5340e9ac1b
Merge branch 'master' into blender2.8
2018-09-21 08:18:23 +10:00
Campbell Barton
0a968510bf
Cleanup: style, use raw strings
2018-09-21 08:15:46 +10:00
Campbell Barton
08c7733c13
Cleanup: style
2018-09-21 08:11:50 +10:00
Antonioya
5e5a950dca
GP: Rename origin to stroke placement
2018-09-20 22:51:34 +02:00
Sebastian Parborg
d0eed5e50a
Texture Paint: unify missing data and slots panels, better auto position nodes.
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Differential Revision: https://developer.blender.org/D3694
2018-09-20 19:54:33 +02:00
Brecht Van Lommel
09ea940e7b
Fix missing Eevee volume panel in material tab.
2018-09-20 19:28:56 +02:00
Antonioya
4264cee921
GP: Cleanup unused code
2018-09-20 18:52:57 +02:00
Antonioya
963d668a03
GP: Move origin selector to center and convert to popup
2018-09-20 18:50:19 +02:00
Antonioya
ce1b57227d
GP: Add new popover with layers panel
2018-09-20 18:50:19 +02:00
Antonioya
52f19683f9
GP: Remove Copy & Paste buttons
2018-09-20 13:50:37 +02:00
Antonioya
67a6cb665e
GP: New select mode
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Now it's possible select points or strokes
2018-09-20 11:56:59 +02:00
Campbell Barton
87b628db2a
Cleanup: style
2018-09-20 07:15:45 +10:00
Brecht Van Lommel
6b433f4eb3
Merge branch 'master' into blender2.8
2018-09-19 18:20:50 +02:00