Commit Graph

832 Commits

Author SHA1 Message Date
Campbell Barton
708ef64663 include cleanup, no functional changes
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases)
- removed DNA_wave_types.h (never used)
- removed Main.wave
2010-08-04 04:01:27 +00:00
Brecht Van Lommel
5fa7d1c1b4 2.5: code changes to reduce the usage of G.main and pass it along
or get it from the context instead.
2010-08-01 12:47:49 +00:00
Brecht Van Lommel
bf5f5bd3bd Fix #20863: when loading a file without UI, with multiple windows open,
the other windows would not preserve the screens correctly, code for
reading 2.4x files was running when it didn't need to.
2010-07-23 16:50:25 +00:00
Brecht Van Lommel
57af5a8592 Another attempt to solve draw methods on Intel. Windows and mac now use
overlap, while unixes use overlap flip. Also implemented recent fix for
redrawing after backbuffer selection differently to avoid unneeded
redraws.
2010-07-23 13:42:58 +00:00
Brecht Van Lommel
617711f7bf Attempt to fix black 3d view with texture paint + overlap draw mode. 2010-07-22 10:02:02 +00:00
Ton Roosendaal
66ce15b7af Added a donations link in the splash. 2010-07-21 11:12:26 +00:00
Brecht Van Lommel
e3428ae73f Change back automatic draw method to triple buffer for Intel cards, overlap is
not working reliable and flickering on various configurations, will try to find
out what these are, but for now probably better to have correct than fast drawing.
2010-07-21 10:44:46 +00:00
Xavier Thomas
a32b1ce8dc Add Ctrl+Alt+S as shortcut for "Save Copy". It was using the same as "Save As" and was confusing in the menu. 2010-07-20 18:06:46 +00:00
Xavier Thomas
ff83a98a07 Add a "copy" option to the save_as_mainfile operator. It saves the current
state but does not make the saved file active, so further save won't use 
this filepath.
2010-07-19 15:39:12 +00:00
Joshua Leung
f7298287b3 Bugger... msvc didn't bail out on these... 2010-07-19 11:47:46 +00:00
Andrea Weikert
5f1246f62a Small feature for the Durian guys:
Playback Jog Keys:
ALT+LEFTARROW: play backward (hit again for double speed)
ALT+RIGHTARROW: play fordward (hit again for double speed)
ALT+DOWNARROW: start/stop animation
2010-07-18 14:46:52 +00:00
Joerg Mueller
82e7d6d332 Merging revision 30461 from my GSoC branch, log: Fix for msvc which not has the round function. 2010-07-18 08:19:44 +00:00
Andrea Weikert
93915f1120 fix for crash when terminating thumbnail threads 2010-07-18 08:07:38 +00:00
Campbell Barton
fd31436897 spelling correction: alredy --> already 2010-07-17 18:08:14 +00:00
Campbell Barton
4cc05dfc1b simplify thumbnail reading and remove some warnings 2010-07-17 00:38:34 +00:00
Andrea Weikert
ca3f3317b2 == installation paths ==
* rename BLI_gethome to BLI_getDefaultDocumentFolder to better reflect how this function is used
* replaced BLI_gethome with getenv("HOME") on Linux and Mac where it retrieves location of bookmarks that are inserted as system bookmarks. BLI_gethome was a thin wrapper around these and in this case the user's home directory is what is actually wanted.
2010-07-16 16:02:07 +00:00
Brecht Van Lommel
f6ae7af243 2.5: automatic draw method now uses overlap for Intel on all platforms. 2010-07-16 10:13:04 +00:00
Nathan Letwory
7ba821cab3 Add comment about case where autosave can fail on Windows. 2010-07-16 06:49:31 +00:00
Andrea Weikert
615db01b01 == installation paths ==
* fix for autosave location -> shouldn't use BLI_gethome anymore
* this frees BLI_gethome of having to emulate the local->user->system search path and can now be truly considered as 'home/default location for .blend files'
* removed setting the default G.sce from read_history, was out of context there.
* fix for creating user dir, leftover from previous commit.

jesterKing, please review -> if there are any issues I will fix or revert.
2010-07-15 21:39:47 +00:00
Campbell Barton
5daf9354d2 change some references to .B.blend, .Blog to new names 2010-07-15 11:51:43 +00:00
Brecht Van Lommel
dcc1e6019d Fix: rename to .blend1 as last before writing, after creating blend thumbnail. 2010-07-15 10:51:05 +00:00
Campbell Barton
64875e9fda - change blend thumbnail loading function not to use goto's
- fix for some warnings
2010-07-14 20:31:11 +00:00
Campbell Barton
d4b04fac04 partial fix [#22846] GCC 4.4.1 support in Windows
Still getting error:
 Warning: .drectve `/DEFAULTLIB:"LIBCMT" /DEFAULTLIB:"OLDNAMES" ' unrecognized
2010-07-14 18:22:39 +00:00
Jason Wilkins
5505697ac5 Merge GSOC Sculpt Branch: 28499-30319
https://svn.blender.org/svnroot/bf-blender/branches/soc-2010-jwilkins
See log of that branch for details.
2010-07-14 14:11:03 +00:00
Brecht Van Lommel
f406cf4ac8 Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h
for consistency.
2010-07-14 10:46:12 +00:00
Brecht Van Lommel
7ad8e5b6f8 Fix #22816: crash in depsgraph loading some 2.49 files, tagging objects for
update on load should be done later because it's not known yet which scene
is used with which layers visible before the windows are created.
2010-07-14 09:46:26 +00:00
Joerg Mueller
e86b78c47c Merging revision 30264:30270 from my GSoC branch to trunk, logs:
Bugfix for [#22284] Blender cursor gets stuck in the timeline when scrubbing (jack transport).

Dirty hack fix for:
* [#22366] Cutting audio and meta strips with audio does not actually cut audio
* [#22639] Audio not clipped to meta bounds

Also fixed a seemingly symptomless bug in sequencer_edit.c
2010-07-13 15:19:15 +00:00
Brecht Van Lommel
161ee379a0 2.5: startup.blend changes, these should all be consistent with new datablocks,
mostly the startup.blend was trailing behind. Also renamed B.blend.c.

* Lamp shadow buffer was Classical instead of Classical Halfway.
* Point Lamp was named "Spot".
* Render resolution is 50% 1080p.
* Scene and material bake/use tangent space normal maps.
* Remove empty text datablock.
* Enable auto ray bias on material.
* Change default material diffuse color to match new material.
* Mist start/depth from 0/0 to 5/25 so it does something.
* AO uses Add instead of Multiply.
* Change world colors for new world same as startup.blend.
* Default cube rotation was 0,-0,0 now 0,0,0.
* Enable relative/filter/hide files in user preferences.
2010-07-13 10:29:41 +00:00
Andrea Weikert
7ef6b5cdfd filebrowser
* filebrowser now should respect User Preference for using relative paths
* Also set remap_relative default to 'True' for saving .blend file
(With 'hide dot files' set and 'relative paths' set in the User Preferences this should now behave as in the suggestion made by brecht - in the future we could remove the user preference and just use the default.)
2010-07-08 22:07:34 +00:00
Campbell Barton
b511fbea6d Sequencer display overlay option, this can show a border area from another time to help compare for color grading.
- Okey sets the border in the display.
- Okey resets the frame offset in the sequencer timeline.
- ghost icon in the header can enable/disable.
- frame offset can be relative or absolute (lock icon)

Not very happy that this commit adds a call to BKE_animsys_evaluate_animdata(scene, ...) in do_build_seq_array_recursively()
without this the offset frames dont have fcurves applied.
Though we will need something like this for prefetch frames to work too.
2010-07-08 10:03:29 +00:00
Brecht Van Lommel
59b8f8d18c Fix #21201: double click didn't use the original mouse position, now
it stores it and sets it later when the double click event is handled.

Decided to not reuse prevx but made prevclickx, because there may be
multiple mousemoves between the two clicks, and prevx is already used
for some other tricky things.
2010-07-05 16:42:42 +00:00
Brecht Van Lommel
8f825bd460 Fix #21062 and #22175: crash with node previews being calculated while
editing nodes. Now preview jobs are killed before making any node edits.
2010-07-04 19:58:52 +00:00
Andrea Weikert
ca81aa704e Patch [#22339] File/installation paths changes
Patch Tracker: http://projects.blender.org/tracker/?func=detail&aid=22339&group_id=9&atid=127

This patch implements the proposal outlined here:
http://wiki.blender.org/index.php/Dev:2.5/Source/Installation/Proposal

Original patch by Matt Ebb.
Contributions by Nathan Letwory, Damien Plisson and Andrea Weikert

NOTE:
This is a work in progress commit, some work still needs to be done on the SCons and CMake files for this to work properly, but at least should compile and the files should be created in the right directory.

Commit discussed on IRC with Ton and Campbell.
2010-07-04 15:35:23 +00:00
Brecht Van Lommel
90162cb0cb Fix #21894: backface selection wasn't working correct with < 24 bits colors,
e.g. thousands of colors on OS X, due to use of uninitialized value. Problem
tracked down and patch provided by Shane Ambler, thanks!
2010-07-04 12:24:19 +00:00
Campbell Barton
80f6102629 better reporting for file i/o failier, use system error message in more places: Permission Denied, No space left, File not found etc.
- blend load/save uses os message.
- image load gives os message. (remove check for slash at end of line, just let the os report an error)
- python api load image/font/text raise errors with message (was just retuning None for image and font)
- minor edits to py api errors.
2010-07-03 17:47:06 +00:00
Campbell Barton
0b939f9ea7 WM_operator_props_popup was calling ED_undo_push_op() which is also called by wm_operator_finished.
This made new image operator and seperate image sequence call ED_undo_push_op() twice.
Tested with move to layer and python select pattern operators and it works ok.

including backtraces for the double calls just incase.

# first
#2  0x00000000009ff4c4 in ED_undo_push_op (C=0x20e1098, op=0x3ea13a8) at /media/data/blender_ideasman42/blender_trunk/source/blender/editors/util/undo.c:187
#3  0x00000000008b5fa1 in WM_operator_props_popup (C=0x20e1098, op=0x3ea13a8, event=0x3ea0d28) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_operators.c:1032
#4  0x00000000008be6be in wm_operator_invoke (C=0x20e1098, ot=0x2408bd8, event=0x3ea0d28, properties=0x3e943d8, reports=0x0) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_event_system.c:613
#5  0x00000000008bfa44 in wm_handler_operator_call (C=0x20e1098, handlers=0x25509a0, handler=0x25cb658, event=0x3ea0d28, properties=0x3e943d8) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_event_system.c:1158

# second
#2  0x00000000009ff4c4 in ED_undo_push_op (C=0x20e1098, op=0x3ea13a8) at /media/data/blender_ideasman42/blender_trunk/source/blender/editors/util/undo.c:187
#3  0x00000000008bde8e in wm_operator_finished (C=0x20e1098, op=0x3ea13a8, repeat=0) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_event_system.c:439
#4  0x00000000008be82a in wm_operator_invoke (C=0x20e1098, ot=0x2408bd8, event=0x3ea0d28, properties=0x3e943d8, reports=0x0) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_event_system.c:640
#5  0x00000000008bfa44 in wm_handler_operator_call (C=0x20e1098, handlers=0x25509a0, handler=0x25cb658, event=0x3ea0d28, properties=0x3e943d8) at /media/data/blender_ideasman42/blender_trunk/source/blender/windowmanager/intern/wm_event_system.c:1158
2010-07-03 12:55:03 +00:00
Campbell Barton
15be7b215f - changes to the sequencer so new strips use the data name.
- removed the name option for the sequence operators.
2010-07-02 20:09:42 +00:00
Brecht Van Lommel
643ec7a12f Fix #22690: gestures were not working correct after inbetween mousemove
changes, also forgot to update armature sketching operator.
2010-07-02 11:26:12 +00:00
Campbell Barton
51fd10a1b5 adding image strips wasnt working, use the 'directory' component of the file selector rather then the full 'filepath' to fix this.
added flags for filename/filepath/directory args to WM_operator_properties_filesel().
2010-07-01 19:28:45 +00:00
Matt Ebb
a52632182c [#22682] some missing keymaps
Added proportional influence up/down to transform modal keymap.

Also fixed a crash in restoring to previous key map item after edits.
2010-06-27 23:57:58 +00:00
Campbell Barton
ebde8a7ccc new notifier for FRAME_RANGE, use to recalculate the timeline scrollbar range. 2010-06-26 19:17:48 +00:00
Campbell Barton
aba62b1797 fix for crash running the file load operator in background mode:
bpy.ops.wm.open_mainfile(filepath="some.blend")
2010-06-26 13:24:52 +00:00
Andrea Weikert
892851f787 file operator cleanup
* the default properties of the file operator now only contain the "filepath", which means only the complete path to a file is returned.
* "filename" and "directory" has been added to the link/append operator - the only place it was used.
* sequence operators still work on the "files", which was custom property passed to the file operator anyway.
* have tested sequence loading, image loading and append/link - please report if there are any issues
2010-06-26 08:53:29 +00:00
Brecht Van Lommel
f507428d11 Fix #22553: dragging number buttons would run update functions more often than
necessary due to the more accurate mouse move events that are useful for
sculpting and painting (at least on Linux/X11, not sure about other platforms).
If the update function takes a while to run, this in turn causes more mouse
move events to be accumulated, making things even slower, .. going into a spiral
of slower and slower redraws.

As a solution I've added a INBETWEEN_MOUSEMOVE event next to MOUSEMOVE. A
MOUSEMOVE event is automatically changed to INBETWEEN_MOUSEMOVE when a
MOUSEMOVE event is added after it. This new event type is only handled by
painting/sculpting operators, everything else can happily ignore it.
2010-06-23 18:47:56 +00:00
Campbell Barton
4596588fe8 - avoid divide by zero with node progress
- write_crash_blend() was writing to the original path.
2010-06-23 15:07:20 +00:00
Brecht Van Lommel
16b15961a8 Fix #21470: changing brush settings redraws the 3d view unecessarily,
added ED_region_tag_redraw_overlay to only redo overlay drawing, which
in case of triple buffer is much faster.
2010-06-23 09:58:32 +00:00
Campbell Barton
eeed68a20f utility function to save blend's from a crash (from gdb run this)
p write_crash_blend()

Which will save the current blend name with _crash prefix.
2010-06-22 08:38:12 +00:00
Matt Ebb
1d6c2f214b Timeline addition: Display cached frames
This started off doing pointcache debugging but it's also very useful for users too.
Previously it was very hard to see the state of the system when you're working caches
such as physics point cache - is it baked? which frames are cached? is it out of date?

Now, for better feedback, cached frames are drawn for the active object at the bottom 
of the timeline - a semitransparent area shows the entire cache extents, and more 
solid blocks on top show the frames that are cached. Darker versions indicate it's 
using a disk cache.

It can be disabled in general in the timeline View -> Caches menu, or by each individual
system that can be shown.

There's still a bit to do on this, behaviour needs to be clarified still eg. deciding what
shows when it's out of date, or when it's been played back but not cached, etc. etc. 
Part of this is due to a lack of definition in the point cache system itself, so we should
try and clean up/clarify this behaviour and what it means to users, at the same time.

Also would be interested in extending this to other caches such as fluid cache, 
sequencer memory cache etc. in the future, too.
2010-06-22 02:29:52 +00:00
Matt Ebb
bfd0810beb Notifier cleanup - replaced ND_*_EDIT and ND_*_SELECT data notifiers
with the generic action equivalents (NA_EDITED and new NA_SELECTED)
2010-06-18 04:39:32 +00:00
Campbell Barton
08c4725a13 workaround for crash when notifiers cause a scene update at the same time rendering starts.
happens when changing frame and pressing render quickly on a slow scene.

for now ignore animation updates while rendering.
2010-06-14 15:02:16 +00:00