Commit Graph

73151 Commits

Author SHA1 Message Date
Campbell Barton
863ca3dd76 Cleanup: remove unused game engine variable 2019-11-06 13:06:04 +11:00
Campbell Barton
7168dfd005 Cleanup: remove EditNurb from DNA 2019-11-06 12:46:25 +11:00
Howard Trickey
9d1031b011 Fixed delaunay check, was causing 'desperation' messages.
Check was losing precision -- adjust by translating points
before calculating circumcircle.
Also, needed to check for flippability of edges before flipping.
2019-11-05 13:23:20 -05:00
Sybren A. Stüvel
9ea661f47a Alembic import: fix incorrect 'topology changed' error
When importing subdivision surfaces a 'Topology Changed' error was shown
even though the topology didn't change at all. The code was comparing to
`totpoly` where `totloop` should have been used.
2019-11-05 17:44:37 +01:00
Brecht Van Lommel
909de57afb Fix compositor Denoise node showing Normal value buttons
Any values typed in here manually would not be used, it needs an image.
2019-11-05 15:38:02 +01:00
Sergey Sharybin
a1747b058d Fix T71259: Array Modifier Performance is slow
Was happening when object transform is animated.

Caused by overly aggressive dependency construction introduced a
while back in 9d4129eee6: we shouldn't add dependencies unless
we really need them.

This change removes unneeded transform dependency for cap objects
(since only their geometry is used), and also removes own transform
dependency if there is no offset object (which is the only case when
own transform is needed).

Differential Revision: https://developer.blender.org/D6184
2019-11-05 14:48:44 +01:00
Sergey Sharybin
8dfe2801ac Fix T71356: Motion Paths no longer update 2019-11-05 14:31:24 +01:00
Sergey Sharybin
63b9f8394f Motionpath: Fix memory leak on early output
This is a part of T71356.
2019-11-05 14:23:01 +01:00
Philipp Oeser
bb69e62710 Fix T68396: Unable to change any Collision input value after it has been keyframed
'rna_CollisionSettings_update' has a history of tagging ob for update:
rB79312c1912b4 ID_RECALC_TRANSFORM |ID_RECALC_GEOMETRY |
ID_RECALC_ANIMATION
rBf90a2123eedc OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME
rBfaf1c9a4bb27 OB_RECALC_ALL
rB7df35db1b136 OB_RECALC

Since the meaning of OB_RECALC_TIME/ID_RECALC_ANIMATION changed a bit
historically (from "please update my animation if the animation
datablock is tagged for update" to "update animation of this datablock")
this was now always overwriting user edit with animated values, making
it impossible to change those values once animated.

Thx @sergey for guidance!

Maniphest Tasks: T68396

Differential Revision: https://developer.blender.org/D6113
2019-11-05 09:57:43 +01:00
Campbell Barton
490d5bb750 Fix T68130: Over sensitive number button dragging
When continuous grab, cursor motion was mapped to the min/max.
This caused problems when int/float max values were used.

Now the range is clamped by a value derived from the click-step
so dragging numbers never increases it to an impractically large value.
2019-11-05 14:10:53 +11:00
Campbell Barton
95a60fe84d Fix errors in fix for T68018 2019-11-05 09:14:47 +11:00
Richard Antalik
8ab6ef30ab Fix T68018: Crash on building movie proxy
Skip building proxy if directory can not be created.

Crash happens, when setting custom dir to location of source file itself.
This results in attempt to create directory with the same name as source file.

Differential Revision: https://developer.blender.org/D6148
Reviewed By: sergey
2019-11-02 20:57:11 -07:00
Antonio Vazquez
07968604ab GPencil: Some NULL checks missing in previous T71260 fix 2019-11-02 11:50:44 +01:00
Antonio Vazquez
1c8d76772a GPencil: Fix unreported visual problem for short strokes
When the stroke has less than 3 points, but only the fill material is enabled, the stroke is invisible and makes the shaders to remove any fill because the shader start and end pointers are not correct.

Now, if the stroke has only fill, but it is not fillable, it is drawn with the stroke color to avoid the errors and these ghost strokes.
2019-11-02 11:13:44 +01:00
Antonio Vazquez
782f36d6a8 Fix T71260: GPencil crash when drawing very long lines
There were two problems:

1) When the buffer was reallocate, the pointer was corrupted.
2) Short variables were too small to hold long lines.
2019-11-02 10:28:37 +01:00
Antonio Vazquez
018b754fb6 GPencil: Show selection in Stroke mode for single points 2019-11-02 10:28:37 +01:00
Campbell Barton
effe047318 Cleanup: rename undo tile x/y members
Avoid mixing up pixel/tile location.
2019-11-02 12:29:46 +11:00
Campbell Barton
5b18997543 T71094: anchored & drag-dot brushes paint continuously
Error from 151cc02b6f
2019-11-02 12:22:51 +11:00
Campbell Barton
4fec2b0660 Fix T48034: Camera image offsets were scaled by image aspect
Offset now matches Blender 2.7x.
2019-11-02 09:07:44 +11:00
Campbell Barton
0dd9e55d21 Fix T71247: Outliner pose toggle looses bone selection
The outliner didn't account for weight-paint + pose-mode,
making it consider all pose bones unselected.
When syncing selection, bones were unselected.

This adds a context argument to passed to drawing functions since
finding the weight-paint pose-object in the drawing loop isn't efficient.
2019-11-02 04:32:50 +11:00
Jeroen Bakker
5840c17970 Fix T70725: Frame Symmetry Stroke
Frame Selected centers around the last valid stroke.
When Symmetry is enabled the last mirrored `location` was added to the
`average_stroke_accum` in stead of the original stroke location.

This patch will add the `true_location` to the `average_stroke_accum`.
This contains the original stroke location.

Issue happened in Vertex and Weight paint.

Reviewed By:
	Pablo Dobarro

Differential Revision: https://developer.blender.org/D6161
2019-11-01 15:10:44 +01:00
Antonio Vazquez
1121e1f1a6 Fix T71251: Move Strokes to Layer slider gets wonky
This parameter must be hidden.
2019-11-01 14:30:55 +01:00
Campbell Barton
c1f8268734 Fix T60607: Spin tool duplicates after Spin Duplicate 2019-11-01 11:24:36 +11:00
Campbell Barton
78ad368d12 Fix inability to toggle pose-mode without sync-selection
- There was no way to select some kinds of data without activating them.
- Pose mode could not be activated at all.

No change to behavior with sync-selection enabled.
2019-11-01 06:29:48 +11:00
Pablo Dobarro
0bd51f4fc0 Fix T70687: Deleting sculpting mask extraction causes crash
Reviewed By: jbakker

Maniphest Tasks: T70687

Differential Revision: https://developer.blender.org/D6042
2019-10-31 14:51:42 +01:00
Pablo Dobarro
cd827194f7 Paint: Option to disable antialiasing
You may want to disable antialiasing if you are working with pixel art
or low resolution textures. It is enabled by default.

Reviewed By: jbakker, campbellbarton

Differential Revision: https://developer.blender.org/D6044
2019-10-31 14:45:26 +01:00
Pablo Dobarro
be2bdaf6aa Fix EEVEE sculpt mask rendering
Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6080
2019-10-31 14:39:41 +01:00
Pablo Dobarro
90fd75c869 Fix T70866: Missing PBVH updates after mask undo
With the latest changes, the PBVH needs extra flags each time the mask is
modified to keep the internal fully_masked and fully_unmasked node flags
updated.

Reviewed By: jbakker

Maniphest Tasks: T70866

Differential Revision: https://developer.blender.org/D6088
2019-10-31 14:34:41 +01:00
Pablo Dobarro
c6180c2249 Fix T71053: Poly Build tool crashes blender when deleting wire vertices
Dissolve the vertex when it is wire instead of trying to collapse the
edge. When collapsing the edge, ##v_kill->e## was not NULL, so the
assert in ##bmesh_kernel_join_vert_kill_edge## fails.

Reviewed By: jbakker

Maniphest Tasks: T71053

Differential Revision: https://developer.blender.org/D6159
2019-10-31 14:32:09 +01:00
Philipp Oeser
d45c7c997f Fix T71026: Outliner - Show Hierarchy (Home Hotkey) Not Working Correctly
In 2.8, code would not enter the new 'Objects' and Collections'
'folders'.

Maniphest Tasks: T71026

Differential Revision: https://developer.blender.org/D6123
2019-10-30 09:44:00 +01:00
Campbell Barton
aff6446e06 UI: remove text alignment icons for sequencer text
This implied paragraph alignment, when the alignment defines
the origin of the text relative to the X,Y coordinates.

Resolves T71082
2019-10-30 07:49:22 +11:00
Campbell Barton
10b83a94d9 Cleanup: use "use_" prefix for booleans 2019-10-30 05:50:17 +11:00
Clément Foucault
8e6882a70d Fix T69468 EEVEE: Collections Holdout Button in Outliner Is Ignored
Not the cleanest implementation but the simplest.

This doubles the number of default shader variations.
2019-10-29 19:44:02 +01:00
Campbell Barton
f20cd49c30 Fix bones without parents missing head vertex
When the connected was enabled for a parentless bone the head vertex
wasn't displayed and couldn't be selected.
2019-10-30 03:37:50 +11:00
Philipp Oeser
87ac3d14b2 Fix T70905: Image Editor header hides mask, cache and keyframe info if
flipped to bottom

While flipping the header to bottom works in the MCE (because MCE doesnt
allow overlapping UI) we need to take the regions visible rect into
account for the Image Editor.

Also correct clickable scubbing area (poll for frame_change) in the
Image Editor and the MovieClip Editor not taking UI_DPI_FAC into
account.

Maniphest Tasks: T70905

Differential Revision: https://developer.blender.org/D6090
2019-10-29 16:51:55 +01:00
Campbell Barton
aa841e2bd5 Fix T62116: Delete ruler ignored on edit-mode toggle
D6129 by @smramsay
2019-10-30 02:10:32 +11:00
Sergey Sharybin
f17aac33a1 Fix strict compiler warning
Implicit function declaration caused by missing include
in the recent fix.
2019-10-29 15:37:19 +01:00
Clément Foucault
d0d57f1712 Fix T70091 EEVEE: volumetric broken, not refresh
Thanks @mano-wii for finding the fix.
2019-10-29 15:16:47 +01:00
Clément Foucault
883e22a92c Fix T71050 EEVEE: Light Path Node broken in 2.81
Also fixes the sampling of hashed shadows.
2019-10-29 15:16:47 +01:00
Clément Foucault
d758a79557 Fix T71062 EEVEE: Holdout shader is broken in 2.81 2019-10-29 15:16:47 +01:00
Philipp Oeser
9efe12d77a Fix T71171: Problems removing texture packing (without writing anything)
using image.unpack() or bpy.ops.image.unpack()

If we offer this in the UI, also expose this to .unpack

Maniphest Tasks: T71171

Differential Revision: https://developer.blender.org/D6152
2019-10-29 14:30:22 +01:00
Jeroen Bakker
bcac0ed977 Fix T70913: OpenCL Compiler Errors
Reverting part of a clean up that was done 6 months ago. The
consequence was that OpenCL compositing wasn't working since
then.
2019-10-29 09:40:29 +01:00
Campbell Barton
7cc489a2c8 Error in last commit 2019-10-29 19:29:38 +11:00
Campbell Barton
7d7bd02ea7 Cleanup: quiet TBB deprecation warning 2019-10-29 19:25:08 +11:00
Julian Eisel
7c1fbe24ca Fix T71019: Disappearing file thumbnails & crash on area split
When opening the file browser as regular editor, the ID filter flags
as stored in FileSelectParams were not set explicitly, so they were 0.
Since 9100982e80, the value actually passed to the filtering could
differ from that, causing the file list cache to be constantly updated
on every redraw.

Caused by 9100982e80.

Note that this "accidentially" got fixed in master with b546263642,
which is why the issue only showed up in the release branch from that
point.
2019-10-28 19:34:41 +01:00
Campbell Barton
43a8fdb6ad UI: add icon for drawing space key
Drawing was already added, only the icon was missing.
2019-10-29 04:50:04 +11:00
Campbell Barton
312075e688 CMake: add missing headers, use space before comments 2019-10-29 01:33:44 +11:00
Julian Eisel
74c9a4769e Fix: Some ID-Filters not enabled on Link/Append
Caused by 9100982e80.
2019-10-28 15:19:26 +01:00
Campbell Barton
f5ebe8395d Cleanup: correct argument type mismatch
Add transform_snap.h header which includes DNA enum.
2019-10-29 00:45:05 +11:00
mano-wii
ce0db668ec Fix T50148: Header: Wrong rounding when moving frames
Deduplicate the code and use the same logic used to
calculate individual elements in `t->values_final[0]`.

Differential revision: https://developer.blender.org/D6135
2019-10-28 09:51:53 -03:00