Commit Graph

48 Commits

Author SHA1 Message Date
Campbell Barton
dfad9b0c09 fix [#35555] Collada: export destroys mesh in some cases
add arguments to calculate normals when converting to bmesh:
  BM_mesh_bm_from_me, DM_to_bmesh

This gives some speedup to undo (which didnt need to re-calculate vertex normals), and array modifier which doesnt need to calculate face normals at all
2013-06-02 23:20:49 +00:00
Campbell Barton
ec8d277c64 BLI_math rename functions:
- mult_m4_m4m4 -> mul_m4_m4m4
- mult_m3_m3m4 -> mul_m3_m3m4

these temporary names were used to avoid problems when argument order was switched.
2013-05-26 18:36:25 +00:00
Brecht Van Lommel
62087935ec Fix #35209: cycles generated texture coordinates did not stick to deforming meshes. 2013-05-05 05:56:41 +00:00
Sergey Sharybin
4df0c46f83 Make freestyle use local Main for temporary objects
This means main database is no longer pollutes with
temporary scene and objects needed for freestyle
render.

Actually, there're few of separated temporary mains
now. Ideally it's better to use single one, but it's
not so much trivial to pass it to all classes. Not
so big deal actually.

Required some changes to blender kernel, to make it
possible to add object to a given main, also to
check on mesh materials for objects in given main.
This is all straightforward changes.

As an additional, solved issue with main database
being infinitely polluted with text blocks created
by create_lineset_handler function.

This fixes:
- #35003: Freestyle crashes if user expands objects in FRS1_Scene
- #35012: ctrl+f12 rendering crashes when using Freestyle
2013-04-18 08:58:21 +00:00
Campbell Barton
e1a54214bb code cleanup:
- remove unused defines.
- quiet some shadow warnings.
- bevel, ifdef out some asserts that are too common.
- style
2013-03-25 02:41:30 +00:00
Campbell Barton
01e9dae3dc code cleanup 2013-03-18 18:25:05 +00:00
Campbell Barton
f2bb536994 code cleanup: also change BKE_blender.h BLENDER_VERSION_CHAR to 'a' so as not to confuse things. 2013-03-05 14:47:49 +00:00
Campbell Barton
c6642b8ec8 enable triangulation with collada, disable BLI_STATIC_ASSERT for C++. 2013-03-03 01:24:09 +00:00
Gaia Clary
24437b6171 partial revert of collada triangulation code due to problems on linux 2013-03-02 23:42:03 +00:00
Gaia Clary
be701b6278 Collada: Added support for ngon export/import and added triangulate option to export 2013-03-02 15:58:13 +00:00
Brecht Van Lommel
20220d47e3 Dependency Graph: some refactoring which should have no user visible impact
besides performance in some cases.

* DAG_scene_sort is now removed and replaced by DAG_relations_tag_update in
  most cases. This will clear the dependency graph, and only rebuild it right
  before it's needed again when the scene is re-evaluated.

  This is done because DAG_scene_sort is slow when called many times from
  python operators. Further the scene argument is not needed because most
  operations can potentially affect more than the current scene.

* DAG_scene_relations_update will now rebuild the dependency graph if it's not
  there yet, and DAG_scene_relations_rebuild will force a rebuild for the rare
  cases that need it.

* Remove various places where ob->recalc was set manually. This should go
  through DAG_id_tag_update() in nearly all cases instead since this is now
  a fast operation. Also removed DAG_ids_flush_update that goes along with
  such manual tagging of ob->recalc.
2013-02-21 19:33:04 +00:00
Gaia Clary
9fe4dbb9f1 Fix: Collada Import files with X_UP and Y_UP axis where imported with wrong orientation 2013-02-15 15:36:02 +00:00
Gaia Clary
9d6210c0ed Collada Importer: Some code cleanup and optimization of the rescale function 2013-02-11 11:12:44 +00:00
Campbell Barton
2005f7c6c0 style cleanup: also some typos 2013-02-11 00:49:00 +00:00
Gaia Clary
22dbb675c1 Fix #33437 Collada: Added scale matching for Scene imports. 2013-02-10 22:14:56 +00:00
Campbell Barton
942ad6d9cd style cleanup 2013-02-10 17:06:05 +00:00
Gaia Clary
e3488af838 fixed: [#34080] import of COLLADA breaks on '#' in filepath 2013-02-09 00:23:59 +00:00
Gaia Clary
deeeaed3d8 [#33955] Collada Model Import Hangs Blender. Optimized Object import for better performance. Added logging messages 2013-02-08 19:52:02 +00:00
Thomas Dinges
dad053a152 * One more fix for Collada. 2013-02-05 13:16:21 +00:00
Sergey Sharybin
9d02ac41dc Attempt to fix collada compilation after recent commit
I don't have recent collada compiled here atm, so perhaps there're
more issues here.
2013-02-05 13:04:01 +00:00
Bastien Montagne
818a345be3 Silent a bunch of gcc warnings (usually dummy, but noisy!). 2012-12-02 16:01:06 +00:00
Campbell Barton
a0f01ef8d8 remove BLI_utildefines from BKE_DerivedMesh.h header 2012-11-01 15:34:38 +00:00
Gaia Clary
10004d4a42 fixed: [#32240] Collada import when nodes share geometry but not material 2012-08-12 17:13:07 +00:00
Campbell Barton
32478997ec style cleanup 2012-06-27 18:29:47 +00:00
Gaia Clary
adf3a5e332 Collada: (Export) Added export of surface textures, and control over exported uv layers 2012-06-22 16:16:58 +00:00
Campbell Barton
a744fed46c style cleanup 2012-06-20 16:43:48 +00:00
Gaia Clary
0df30d1063 Collada: (Exporter) add 'mesh type selection(view|render)' for Apply modifiers option 2012-06-16 23:35:53 +00:00
Campbell Barton
664c95d1eb code cleanup: collada
- when bubble sorting names - dont convert to str::string just to compare strings
- use BLI_linklist_index() to check if an item is in the list
- quiet some warnings
2012-06-16 09:16:24 +00:00
Gaia Clary
9f6a66d5f9 Collada: (Exporter) Add new option 'deform bones only' 2012-06-15 22:00:25 +00:00
Guillermo S. Romero
e879ee1798 SVN maintenance. 2012-06-15 02:21:07 +00:00
Gaia Clary
91eed57e62 Collada: cleanup sort function for 2012-06-14 14:48:52 +00:00
Gaia Clary
05a1a31693 Collada: Added export Option 'sort by object name' to fix an issue with Second Life import 2012-06-14 10:38:39 +00:00
Campbell Barton
2e8a2f7668 style cleanup 2012-06-12 22:05:33 +00:00
Gaia Clary
36ed4818e5 patch #31794 Collada: make exporter more robust, now uses BKE_object_relational_superset() 2012-06-12 21:25:29 +00:00
Gaia Clary
49a5141cde [#31739] Collada: New Export selections 'Include Armatures' 2012-06-07 17:55:26 +00:00
Campbell Barton
299ff91ea1 code cleanup: BKE_scene api naming.
also stop numpy from being found in /usr/include with cmake.
2012-05-05 14:33:36 +00:00
Campbell Barton
a731e13043 code cleanup: function naming, use BKE_*type* prefix. 2012-05-05 14:03:12 +00:00
Brecht Van Lommel
b075765edd Fix #31258: collada now selects newly added objects after import. 2012-05-03 21:32:49 +00:00
Campbell Barton
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
Brecht Van Lommel
3311164b24 Math lib: matrix multiplication order fix for two functions that were
inconsistent with similar functions & math notation:

mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B)
mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B)

For branch maintainers, it should be relatively simple to fix things manually,
it's also possible run this script after merging to do automatic replacement:
http://www.pasteall.org/27459/python
2011-12-16 19:53:12 +00:00
Campbell Barton
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Nathan Letwory
caf9fb6cce doxygen: blender/collada tagged. 2011-02-27 20:30:35 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
Campbell Barton
0a4eb24ca0 fix for building with opencollada 833 on linux. 2011-02-12 06:25:04 +00:00
Campbell Barton
c4967b5dde bugfix [#24616] Apply Visual Transform doesn't always apply location
- object updates were not being flushed, so children weren't updating.
- apply the matrix relative to the parent, added this as an option to object_apply_mat4() which allows assigning the worldspace matrix in python without worrying about the parent.
2010-11-08 22:32:28 +00:00
Nathan Letwory
01cdd515fb Compile fix after math API change from r32694 2010-10-25 07:36:14 +00:00
Guillermo S. Romero
9f3d203acb SVN maintenance. 2010-10-05 00:49:39 +00:00
Nathan Letwory
82209cdc86 Reorganisation of COLLADA import code. Classes have been split into their own files.
No functional changes.

Where necessary extern "C" {} blocks have been added.
2010-10-05 00:05:14 +00:00