Commit Graph

28242 Commits

Author SHA1 Message Date
Campbell Barton
f01ac19c3c use __func__ for makesrna.c error prints rather then the function name (no functional changes) 2012-01-01 09:19:22 +00:00
Bastien Montagne
1b4487e813 Fix [#29728] Explode Modifier Causes Crash.
The problem was in fact in recent BLI_edgehash changes: a typo in the new macro EDGE_ORD made v0 > v1, instead of v0 < v1. This caused the bug in explode modifier, which (ab)uses that ordering feature a bit…
2011-12-31 15:10:38 +00:00
Sergey Sharybin
3bb3d46ccf Code cleanup: do not use check for nan when doing check for finite due to
finite() would be FALSE in case of nan to.

Thanks to Campbell for this information.
2011-12-31 11:03:32 +00:00
Miika Hamalainen
6c10080d24 Fix: Material "Vertex Color Light" option didn't apply vertex alpha. 2011-12-31 10:46:21 +00:00
Miika Hamalainen
0f2f2fe1a8 Dynamic Paint:
* Fix: Smudge and brush velocity settings didn't work for "image sequence" surfaces unless any paint effect was enabled.
* Adjusted some property ranges.
2011-12-31 10:28:36 +00:00
Daniel Stokes
359a95bdc9 Changing KX_FontObject to look for a "Text" game property instead of a "text" property to match with bitmap font usage. 2011-12-31 09:37:19 +00:00
Sergey Sharybin
59b406ce73 Minor code cleanup after resolving conflicts 2011-12-31 09:30:39 +00:00
Sergey Sharybin
1ad83b4cba Tag object with object solver constraint to recalc when changing value of
tracking object scale.
2011-12-31 08:26:59 +00:00
Sergey Sharybin
70d13da457 Do not set scene's camera on camera solving and cursor snapping 2011-12-31 08:26:32 +00:00
Campbell Barton
33b1717d59 fix [#29734] Crash after bpy.ops.file.direrectory_new() 2011-12-31 03:52:07 +00:00
Campbell Barton
39ef41a022 fix [#29735] Blender crashes with ACCESS_VIOLATION when snapping cursor to camera 2011-12-31 03:45:31 +00:00
Campbell Barton
ba8d1b940f option to build without remesh modifier for cmake and scons 2011-12-31 03:34:44 +00:00
Campbell Barton
65c74f1570 workaround for error building with clang and quiet some warnings building without libmv. 2011-12-31 03:01:18 +00:00
Nicholas Bishop
14f5f264ec Small tweaks from Zafio for the remesh modifier icon 2011-12-30 23:10:23 +00:00
Alexander Kuznetsov
4b9457dd4a Patch is partially made by Pelle Johnsen. Thanks!
This patch enables search for specific libraries for vc2010 using "set_lib_path" macro
If *x* library or path exists in lib/win___/vc2010/*x* , vc2010 will use it. If not, compiler will use standard libraries.
It can be easily extended to gcc.

The function is enabled for:
openCollada
openExr
Python
openImageIO

The different libraries are needed for different compilers because C++ was used. There is no standard for lib's C++ structure/functions' names.

Actual libs will follow
2011-12-30 22:10:48 +00:00
Thomas Dinges
fe9b909187 Fix for Remesh Modifier:
* Remesh Icon was missing in the outliner.
2011-12-30 21:29:02 +00:00
Nicholas Bishop
289c8b5758 Add remesh modifier (dual contouring).
This patch adds a new remeshing modifier. The algorithm is based on
the paper "Dual Contouring of Hermite Data", and the implementation
was contributed to Blender by Dr. Tao Ju.

The contributed code is in intern/dualcon, and was modified to compile
under gcc and work on 64-bit systems. Files not needed for Blender
were removed and a small C wrapper was added in order to interface it
with Blender. The rest of the patch is just standard modifier stuff.

Reviewed by Sergey, code review link:
http://codereview.appspot.com/5491053/

The remesh icon was contributed by Zafio:
http://blenderartists.org/forum/showthread.php?240751-Request-for-modifier-icon/page2.
Thanks to everyone in that thread for the icon proposals and
discussion.

Documentation and examples on the Blender wiki:
http://wiki.blender.org/index.php/User:Nicholasbishop/RemeshModifier

In case the history is needed for anything, check the remesh-modifier
branch of this git repository:
https://gitorious.org/~nicholasbishop/blenderprojects/nicholasbishop-blender
2011-12-30 21:11:40 +00:00
Sergey Sharybin
792452a7e5 Disable markers when doing frame-by-frame tracking and tracker library returns failure 2011-12-30 18:15:44 +00:00
Sergey Sharybin
3c6e818b22 Object tracking integration
This commits merges object tracking implementation from tomato branch.

Summarized changes from branch:

- Added list of objects to be tracked. Default there's only one object called
  "Camera" which is used for solving camera motion. Other objects can be added
  and each of them will have it;s own list of tracks. Only one object can be used
  for camera solving at this moment.
- Added new constraint called "Object Tracking" which makes oriented object be
  moving in the save way as solved object motion.
- Scene orientation tools can be used for orienting object to bundles.
- Object has got scale to define "depth" in camera space.
- All tools which works with list of tracks or reconstruction data now
  gets that lists from active editing object.
- All objects and their tracking data are available via python api.
- Improvements in witness cameras workflow,
2011-12-30 18:06:02 +00:00
Campbell Barton
532afede02 patch [#29726] Enable looping with Follow Path constraint and cyclic curves. by Peter Amstutz (tetron) 2011-12-30 14:52:03 +00:00
Brecht Van Lommel
d7d856a23d Color management: add "Color Unpremultiply" option for images and render settings.
For premultiplied alpha images, this makes any color space conversion for the image
or render output work on color without alpha multiplied in.

This is typically useful to avoid fringing when the image was or will be composited
over a light background. If the image will be composited over a black background on
the other hand, leaving this option off will give correct results.

In an ideal world, there should never be any color space conversion on images with
alpha, since it's undefined what to do then, but in practice it's useful to have
this option.

Patch by Troy Sobotka, with changes by me.
2011-12-30 14:17:11 +00:00
Campbell Barton
424e09a2ce use PyUnicode_From_STR_String in the game engine in more places. 2011-12-30 12:44:16 +00:00
Dalai Felinto
c52f780021 cucumber merge, multiline font object:
revisions: 38384,38387,38403,38404,38407,42997,42998

#42998 by dfelinto
BGE Font Object - fix for offset
(scaling also has to be taken into account here)

#42997 by dfelinto
Font Object Multiline fix.
The offset was totally wrong when object had scale[1] != 1

#38407 by kupoman
Changing the "text" property of a KX_FontObject now changes the text. This allows for control of a FontObject through logic bricks.

#38404 by kupoman
KX_FontObject now supports the x and y offset options.

#38403 by kupoman
KX_FontObject now makes use of the font's line spacing option, and correctly accounts for rotation and font size when applying the spacing.

#38387 by kupoman
The KX_FontObject text attribute is working again.

#38384 by kupoman
Primitive support for the new line character added to KX_FontObjects. The line spacing is fixed, and does not work when the FontObject is rotated. Also, the text attribute has been temporarily disabled, as it needs some updating to support the multiline changes.
2011-12-30 12:28:51 +00:00
Campbell Barton
2c43f99c0a formatting edits, missed these last commit. 2011-12-30 11:49:58 +00:00
Campbell Barton
41cbc47fbe fix [#29686] Weight paint paints when it shouldn't
disallow painting when active group is locked
2011-12-30 11:37:54 +00:00
Campbell Barton
33563c04d3 patch from Jason Hays
---
Locking only redistributes or restricts weights when using bone groups.
So, in addition to adding a NULL check to my last bit of code, I made
has_locked_group() check for bone groups.
2011-12-30 11:31:48 +00:00
Sergey Sharybin
c21cfb4fcd Camera tracking: improvements of track preview widget
- Enable bicybic filtering fir image displayed in track preview
- Option to show grayscale content of track preview
- When some channels are disabled, display exactly the same
  content of preview image which is sending to tracker library.

Merged from tomato branch using command:
    svn merge -r42382:42383 -r42384:42385 -r42394:42395 \
	    -r42397:42398 -r42398:42399 -r42406:42407 \
		-r42410:42411 -r42417:42418 -r42471:42472 \
		^/branches/soc-2011-tomato
2011-12-30 10:20:29 +00:00
Sergey Sharybin
90760b9f87 Fixed low boundary when detecting frames range for camera solver 2011-12-30 08:40:36 +00:00
Sergey Sharybin
7c5c256fd5 Fix #29729: Blender crashes when camera solving with a disabled marker
Stupid mistake in index of last marker when detecting frames bounds
2011-12-30 08:34:00 +00:00
Campbell Barton
6d965f4493 style edits for function declarations 2011-12-30 07:55:15 +00:00
Campbell Barton
ca629d5ccc minor dna header cleanup 2011-12-30 07:25:49 +00:00
Campbell Barton
5c8c1a7358 PyAPI - remove Matrix.row_size / col_size. these were rather awkwardly named, but its more clear to use len().
mat.col_size --> len(mat.row)
mat.row_size --> len(mat.col)
2011-12-30 06:43:17 +00:00
Campbell Barton
0501ba5cc0 weight paint - fix for own error in r42986, also avoid getting unified settings for each weight. 2011-12-30 05:16:28 +00:00
Campbell Barton
230c6f58f7 improvement to how weight paint blur works
* the accumulated blur weight now takes into account how far verts are from the brush, giving more even results
* verts where the weight wasnt found were being ignored, now treat them as zero weight verts.
2011-12-30 04:38:45 +00:00
Campbell Barton
bc7b67c1c6 get the brush size at before applying each brush step, saves unified brush settings lookups per vertex/face-corner.
also use math functions for calc_vp_strength(), and project the vertices as floats rather then ints to get better accuracy, otherwise no functional changes.
2011-12-30 03:50:04 +00:00
Campbell Barton
ec55cb1154 while checking weight paint code noticed that unified brush functions loop over the scenes to get the flag.
* this loop is called multiple times per vertex (not addressed in this commit)
* functions like brush_use_size_pressure(), brush_use_size_pressure() called unified_settings() twice when they didnt need to.

looks like this code cant work right with multiple scenes, added a comment on this - but at least avoid calling unified_settings() multiple times in single functions.
2011-12-30 03:43:39 +00:00
Campbell Barton
8c50700d7f minor edits to weight paint
* store the active vertex group (avoid doing ob->actdef-1 for every vertex)
* ensure the active vertex group isn't less then 0.
2011-12-30 02:16:07 +00:00
Sergey Sharybin
e61ffcffe9 Fix #29687: Normal bake from multires gives distorted results.
It is just a limitation of multires baker which doesn't deal correct with
baking to subdivision level 0. It was supposed to work with levels on which
sculpt data is affecting on mesh, so interpolation between grids works correct.

Fully accurate baking in this case will need raycasting stuff which will make
it much slower and will remove main benefit of regular baker -- speed and
low memory usage.
Another option would be to make multires apply sculpting data on level 0,
but it's not related at baking at all and has got it's own difficulties.
2011-12-29 16:05:09 +00:00
Sergey Sharybin
8301cd1ce6 Fix #29718: anchored stroke with image-texture --- strange behaviour
Bug was caused by refactoring in rev41470
2011-12-29 14:57:15 +00:00
Campbell Barton
4f0b7e8c6a py - fix for error which made enums not through errors when assigned non string types 2011-12-29 14:46:26 +00:00
Campbell Barton
5ed0cd4ad7 possible fix for [#29708] Crashes when Rendering Cross Dissolve + XVID Codec
was calling memcpy with both src and dst args were the same pointer.
2011-12-29 13:12:40 +00:00
Campbell Barton
e63cb930ae use math functions for customdata interpolation funcs 2011-12-29 11:18:12 +00:00
Sergey Sharybin
c40c323bcd Remove totally crappy and not used operator FONT_OT_buffer_paste 2011-12-29 10:02:42 +00:00
Campbell Barton
f951cbb90c remove unused initFlags option in mirror modifier 2011-12-29 06:32:50 +00:00
Campbell Barton
c058d252d1 minor edits to trunk mirror modifier, use unsigned ints since the vertex values are unsigned + minor formatting edits 2011-12-29 06:07:34 +00:00
Campbell Barton
d14edecabf optimized mempool iterator from bmesh 2011-12-29 03:39:59 +00:00
Campbell Barton
85a97f64a7 add UNLIKELY / LIKELY util defines to help optimize iterators that are called a lot, only defined for gcc at the moment.
also some cmake formatting edits.
2011-12-29 01:46:58 +00:00
Campbell Barton
269c087dda file missing from cmake listing 2011-12-28 22:57:25 +00:00
Campbell Barton
1297f72f78 sync changes from bmesh r42951 + some other minor edits. 2011-12-28 22:46:10 +00:00
Sergey Sharybin
becc094119 Fix #29692: 3D Scene is Rendering Bright in the VSE
profile conversion for sequencer result sued to happen even if
color management is disabled for scene which made frames brighter.
2011-12-28 20:11:36 +00:00