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Fixing some problems caused by modifying imbuf from cache
when building proxy and preventing attempt to load image
duting saving it from cache builder.
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Changes into sensor size use case.
There was problem with vertical sensor size which can't actually
affect on things due to we've got fixed image resolution. So
as soon horizontal size gets defined, both of sensor height
and vertical FOV is known and exposing it into UI makes things
difficult to understand.
That's why vertical sensor size was dropped.
Also added pixel aspect to camera settings fo clip editor.
Solver will sue this value rather than value from display
aspect ratio.
This pixel aspect would be copied to render settings after solving
so things should match now between footage, solving anf footage.
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Fixed tracking speed regression caused by proxies commit.
Use frames from cache when tracking if available and also
but frames read during tracking into cache (if proxying
allows this).
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Bundling new version of libmv. It's repo is ready for
bundling again, some patches which were applied on our
side are in libmv repo now.
This new version of libmv also contains patch from John Carpenter
which makes reconstruciton a bit more "stable" -- some kind
of fallback algorithm.
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Added grease pencil to clip editor.
Idea is to use it for supervised camera calibraiton.
"Disable Marker" hotkey was changed to Shift-D
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Initial integration of proxies into movie clip editor.
Known issue: marker preview area uses proxyed image,
hopefully fix would be available soon.
- building with GHOST/SDL now adds the PREFIX
- image.external_edit operator errors out if the filepath isnt set (was annoying and loaded gimp while running tests)
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Request from some artists and initial idea: own frame scrubber for clip editor.
- Display current frame number in small rectangle near current frame marker
in clip editor.
- Mouse can be used to change current frame. It is almost the same as
for timeline. Changing of frame happens when mouse is slidding in 16px
height area in the bottom of clip editor.
added _prop suffix to ui functions which take a prop rather then a propname, may change this later since its not that nice but for gsoc branches this keeps existing UI functions working the same.