Joseph Eagar
fc95d8ae0e
commit of wip working copy; much bugs remain
2010-10-18 21:38:02 +00:00
Joseph Eagar
1e513ec02d
knife bugfix. more to come.
2010-10-04 04:35:42 +00:00
Joseph Eagar
2e28a6f833
commit of working copy to debug on faster computer
2010-10-03 21:10:59 +00:00
Joseph Eagar
4f570347d9
scons fix, should work now yaypython scons/scons.py
2010-09-26 06:03:46 +00:00
Joseph Eagar
a0ab8ea3aa
scons priority tweak
2010-09-25 02:47:28 +00:00
Joseph Eagar
a728141145
...and one more scons fix
2010-09-25 02:36:08 +00:00
Joseph Eagar
7ad80a0208
*sigh*. . .yet another scons fix
2010-09-25 02:34:49 +00:00
Joseph Eagar
99d1c11fed
anotehr scons fix
2010-09-25 02:32:30 +00:00
Joseph Eagar
9d4c9583e8
scons fix
2010-09-25 02:29:07 +00:00
Joseph Eagar
421823e34e
=BMesh: Super Knife Tool Alpha=
...
Implemented a new "super knife". Activate with k. Holding CTRL
will allow extended cutting ala old lines mode. Confirm with enter
and escape. You cannot cancel, btw, you can only confirm (and undo
later if you want). Hopefully I'll support undo within the tool soon.
* Supports cutting edges, into faces, etc. You can pretty much do whatever
you want. Will snap to vertices too.
* Note that if you cut into a face, it must be valid topologically when
you press enter to confirm.
* It's pretty and graphical :)
* You can only cut visible geometry.
* UVs/vcols are a little buggy still
Now, thou shalt all cease and desist all lack of motivation for
testing! No longer shall users put off testing until "it's cooler"!
:P
2010-09-25 01:54:58 +00:00
Joseph Eagar
82432d0d99
merge from trunk at r31523
2010-09-07 05:47:34 +00:00
Joseph Eagar
859c5a42f0
recopy fresh game engien from trunk
2010-09-04 19:06:15 +00:00
Joseph Eagar
da42a340b5
bleh
2010-09-04 19:04:36 +00:00
Joseph Eagar
2ff53caef2
more files
2010-09-04 19:02:08 +00:00
Joseph Eagar
a91fdd61dc
more files
2010-09-04 19:01:14 +00:00
Joseph Eagar
cc2c57b793
more missing files
2010-09-04 19:00:38 +00:00
Joseph Eagar
ae233fc578
missing files from last
...
merge
2010-09-04 18:58:47 +00:00
Joseph Eagar
0a6e7fbfc6
fresh audaspace from trunk
2010-09-04 18:53:48 +00:00
Joseph Eagar
2c7e384f1a
remove audaspace before copying fresh from trunk
2010-09-04 18:52:54 +00:00
Joseph Eagar
bb7339a7ae
merge with trunk at r31523
2010-09-04 05:31:25 +00:00
Thomas Dinges
8a320974f1
Fix for [ #22741 ] Material preview doesn't update when "undo" is used to revert a setting.
...
* Buttons window listens to NC_WINDOW now.
2010-08-22 17:51:58 +00:00
Campbell Barton
a60f79daf7
- rna py-api bug fix, a NULL item in a collection was raising an error
...
eg: mesh.materials[0]
... when this was an empty slot.
- game world mist panel wasnt updated for rna renaming.
2010-08-22 17:23:08 +00:00
Thomas Dinges
e4700ba58b
* Fixing some UI Increment/Decrement issues, where click on left/right triangle in the button would change a decimal which was not seen in the UI.
...
* Made Decimate slider a percentage slider (as the dna name says percent as well).
2010-08-22 16:44:48 +00:00
Campbell Barton
0267f6a0a3
patch [ #23449 ] RNA renaming bugs
...
from Jacob F (raccoon)
2010-08-22 16:33:26 +00:00
Campbell Barton
cb678f1020
fix for msvc
2010-08-22 15:50:40 +00:00
Campbell Barton
0bab23633a
remove inline loops in a few places
...
replace with defgroup_find_name() and BLI_findstring()
2010-08-22 14:15:28 +00:00
Campbell Barton
96429a4792
fix for error rna naming
2010-08-22 12:59:13 +00:00
Campbell Barton
2462d4976b
possible fix [ #23331 ] Hidden Bones Contribute to Axis Normal
...
cant redo this bug but noticed a number of places where bone selection/hidden state isn't being set properly.
2010-08-22 10:52:30 +00:00
Brecht Van Lommel
4e4b797165
Fix #23431 : crash in brush icon preview when there is no active object.
2010-08-22 10:17:31 +00:00
Brecht Van Lommel
de35361b11
Fix python errors in particles render panel and rigid body joint constraint.
2010-08-22 09:18:26 +00:00
Campbell Barton
6e141b7331
own commit to fix a naming bug caused a new bug.
2010-08-22 07:11:40 +00:00
Campbell Barton
4ca9a7e9c1
- bugfix [ #23407 ] vertex painting on a mesh with no face segfaults
...
- removed animsys update values that dont need animating.
2010-08-22 06:31:26 +00:00
Campbell Barton
c2036fda5d
fix for changes in recent renaming
2010-08-22 05:45:04 +00:00
Nathan Letwory
4fe2c63e6d
Skip also SVN administration files that start with _ instead of .
2010-08-22 00:07:23 +00:00
Martin Poirier
7f1a08d432
netrender:
...
terminate can fail if process finished after the call to poll, just pass on error then.
2010-08-21 17:07:19 +00:00
Campbell Barton
e242f66ae6
bugfix for recent renaming [ #23400 ] Unable to import *.3ds/*.obj files with textures
2010-08-21 08:38:29 +00:00
Campbell Barton
76eeba3608
bugfix [ #23419 ] FILE OPEN: OpenEXR default extension .EXR / .exr is filtered out
2010-08-21 08:22:47 +00:00
Campbell Barton
87eaf57593
fix for errors in constraints and modifiers made when rna renaming.
2010-08-21 07:15:11 +00:00
Campbell Barton
5c3d2b13b8
rna name which wasnt set to change but should have been: eff_group -> effector_group
2010-08-21 06:40:46 +00:00
Campbell Barton
93ffe7d7f1
rna renaming (manual edits)
2010-08-21 04:51:00 +00:00
Campbell Barton
c8c2393310
rna naming error in recent commits
2010-08-20 22:00:23 +00:00
Brecht Van Lommel
dfb8455381
Fix #23332 : crash with screw + bevel modifiers. Since bevel doesn't support
...
mapping yet there's still some weirdness with display of hiding/selection,
but there's another bug report open about that.
2010-08-20 16:02:20 +00:00
Joerg Mueller
b9be82487f
Fixing [ #23370 ] problem when running game engine
2010-08-20 11:57:46 +00:00
Brecht Van Lommel
27c5dc3449
Fix #23198 : openmp building for OS X ppc gave errors about non-relocatable
...
expression here. Not sure why, perhaps compiler bug, but this simple change
fixes it.
2010-08-20 11:31:55 +00:00
Brecht Van Lommel
5b499cca76
Fix #23323 : rigid body constraint drawing in 3d view was showing wrong
...
rotation, not updated for radians/degree changes yet.
2010-08-20 11:12:13 +00:00
Brecht Van Lommel
77fb06f630
Fix #23350 : flip "both" texture preview order from material-texture to
...
texture-material so it corresponds better to the text below.
2010-08-20 10:17:39 +00:00
Brecht Van Lommel
0db0b14a52
Fix #23384 : python errors in input tab in user preferences.
2010-08-20 10:02:21 +00:00
Brecht Van Lommel
4c094d700e
Fix #23336 : radial control crashing or not showing correct colors in modes
...
other than sculpt. The sculpt changes made the radial control code sculpt
mode specific, it should be usable for various purposes, so made it generic
again now.
2010-08-20 09:41:16 +00:00
Brecht Van Lommel
07cfb4f4f5
Fix #23399 : change Median Crease to Mean Crease, because it's not really
...
a median.
2010-08-20 09:00:21 +00:00
Campbell Barton
6da7684ca6
fixed [ #23400 ] Unable to import *.3ds/*.obj files with textures
...
changed some rna names to be more consistant
- use_texture -> use_image, since it sets if 'image' is used.
- use_map_color_diff -> use_map_color_diffuse since diffuse is used elsewhere in the same type.
2010-08-20 08:11:26 +00:00