Commit Graph

92991 Commits

Author SHA1 Message Date
William Reynish
fd959bf658 Fix unreported: Missing Empty Transparency panel poll
Own mistake in recent change
2020-01-30 17:18:07 +01:00
Sergey Sharybin
cb8714fd8a Merge branch 'blender-v2.82-release' 2020-01-30 15:51:57 +01:00
Simon G
2de704da68 Fix preset tracking setttings missing a comma
Preset tracking settings is missing a comma here.
Without a comma this will result in an implicit string concatenation.
This was probably not wanted.

Reviewed By: sergey, Blendify

Differential Revision: https://developer.blender.org/D6717
2020-01-30 15:23:37 +01:00
Clément Foucault
8c5cb8359a EEVEE: Test maximum texture size before render.
This will catch any non renderable size.
2020-01-30 15:07:23 +01:00
Howard Trickey
30963eecfb Fix T73450, crash when adding segments on bevel.
Needed to protect against a case where clamp overlap limited
the offset to approximately zero, and the snap-to-pipe code
would therefore encounter an almost degenerate profile and
fail in matrix inversion.
2020-01-30 07:56:00 -05:00
Sergey Sharybin
e207cba8cc Merge branch 'blender-v2.82-release' 2020-01-30 13:32:54 +01:00
Sergey Sharybin
8285a12f4e Buildbot: Make archive naming shorter and cleaner
It changes name to be blender-<version>-linux64.

Since CentOS is used as a base host for builds there is no real need
in specifying libc version. Is unlikely anything older could be used
anyway.

Also make bitness to be the same as windows. It is something what
users will read easier.
2020-01-30 13:32:22 +01:00
Sergey Sharybin
6dcb4c9b4f Buildbot: Allow building on systems without scl
Makes it easier to verify changes on local machine without scl
before committing changes to repo.
2020-01-30 13:32:22 +01:00
mano-wii
9112d19cf7 Merge branch 'blender-v2.82-release' 2020-01-30 08:40:22 -03:00
mano-wii
944ab36657 BLI_kdopbvh: Prevent division by zero in raycast 2020-01-30 08:36:35 -03:00
Sybren A. Stüvel
2142288eae Merge remote-tracking branch 'origin/blender-v2.82-release' 2020-01-30 12:04:48 +01:00
Sybren A. Stüvel
87b551e836 Fix T73051: Multiple IK chains influencing the same bone don't work
This patch fixes {T73051}. The cause of the issue was the absence of
relations in the depsgraph between IK solvers of overlapping IK chains.

Reviewed By: sergey, brecht

Differential Revision: https://developer.blender.org/D6700
2020-01-30 11:59:50 +01:00
Sebastián Barschkis
5a570be9f5 Fluid: Updated Manta pp files
Includes latest changes from the upstream manta repository.
2020-01-30 11:27:54 +01:00
Philipp Oeser
543685fe3d Merge branch 'blender-v2.82-release' 2020-01-30 11:15:51 +01:00
Philipp Oeser
78872b3360 Fix T73499: Crash on hiding parent and all children of an object if one child is in an excluded collection
Dont act on a base which cannot be found in the viewlayer.
Oversight in rB41858a73111d.

Maniphest Tasks: T73499

Differential Revision: https://developer.blender.org/D6721
2020-01-30 11:08:03 +01:00
Sergey Sharybin
332f310b81 Merge branch 'blender-v2.82-release' 2020-01-30 10:25:36 +01:00
Sergey Sharybin
306edb7477 Buildbot: Enable 16 threads for macOS worker as well 2020-01-30 10:24:57 +01:00
Campbell Barton
bae2cb730a Merge branch 'blender-v2.82-release' 2020-01-30 17:25:38 +11:00
Campbell Barton
81def64739 Cleanup: remove WM_keymap_verify_item
This wasn't used and isn't useful since it only checked
if an operator was included in the keymap - ignoring it's properties.
2020-01-30 17:23:35 +11:00
Campbell Barton
d83acac66b Merge branch 'blender-v2.82-release' 2020-01-30 16:52:36 +11:00
Campbell Barton
725477fdb1 Fix outliner delete not flushing multi-object edit-mode data 2020-01-30 16:50:06 +11:00
Campbell Barton
ac2d342d88 Cleanup: ED_editors_flush_* functions
- Remove the only_render arg from ED_editors_flush_edits
  was only used in one place, the '_ex' version can be used instead.

- Split out the single object version of this function as currently
  flushing is being done in-line, often only accounting for edit-mode,
  ignoring sculpt mode for e.g.
2020-01-30 16:46:09 +11:00
Campbell Barton
97ace45e42 Merge branch 'blender-v2.82-release' 2020-01-30 15:12:33 +11:00
Campbell Barton
1d28ff7f2b Fix T73495: Missing undo switching active shape-key in edit-mode 2020-01-30 15:02:25 +11:00
Campbell Barton
4c1b7f311d Merge branch 'blender-v2.82-release' 2020-01-30 13:31:39 +11:00
Campbell Barton
7a27f64ecb Cleanup: clang-format, unused variable 2020-01-30 13:28:17 +11:00
Campbell Barton
ccb3cb0b9b Fix changing shape key in multi-object edit mode
Updating only accounted for the active object.
2020-01-30 13:26:00 +11:00
Clément Foucault
c27d30f3ea Displist: Add mikktspace tangent space generation for DL_INDEX3
This now matches the Mesh behavior. Surfaces and metaball implementation
are yet to be implemented.
2020-01-30 02:46:01 +01:00
Campbell Barton
002b183506 Merge branch 'blender-v2.82-release' 2020-01-30 11:54:15 +11:00
Simon G
4482d70f6e Fix invalid exception used in 'rna_xml' 2020-01-30 11:50:09 +11:00
Campbell Barton
5a541cfcec Cleanup: resolve static analyzer warnings in bl_i18n_utils
Reported in T73504
2020-01-30 11:48:26 +11:00
Clément Foucault
15350c70be DRW: Add support for tangent on objects using display lists.
Only Metaballs are left unsupported.
However, the implementation does not match 100% with cycles which converts
all objects to meshes.

Fixes T63424 EEVEE: Normal map node doesn't works with curve objects
2020-01-30 01:37:46 +01:00
Ray Molenkamp
89996da1f5 Merge remote-tracking branch 'origin/blender-v2.82-release' 2020-01-29 15:02:02 -07:00
Clément Foucault
c7c8ee6168 Fix crash when adding modifiers to curve/surface/text objects 2020-01-29 22:53:20 +01:00
Clément Foucault
6576148722 Fix T65146: Curve Texture Coordinates in Cycles and Eevee differ
Remove the use UV for mapping option.
2020-01-29 22:53:20 +01:00
Philipp Oeser
c3001812dc Merge branch 'blender-v2.82-release' 2020-01-29 20:38:12 +01:00
Philipp Oeser
3984586292 Merge branch 'blender-v2.82-release'
Merge conflict in source/blender/gpu/GPU_texture.h
2020-01-29 20:29:20 +01:00
Sebastián Barschkis
33317b4647 Fluid: Fixes for flow objects and initial velocities
This commit cleans up the flow emission code (i.e. the code that determines where flow is generated). It also addresses an issue with initial velocities.

Related issues (that might be fixed through this commit) are: T73422, T72949
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
76489fbe7c Fix T73483: Mantaflow: Smoke inflow in liquid domain emits liquid
Added an extra check in the flow object loop that compares flow object type and domain type prior to writing to flow maps.
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
a16eacf615 Fluid: Added wavelet noise tile to the gitignore
This file is generated during bakes. It should not be committed to the blender repository. It just annoys developers when staging files.
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
88b14fdf60 Fluid: Updated UI
UI updates include:
- More descriptive tool tips
- Removed texture panel for liquid flow objects
- Adjusted alignment for some smoke / fire parameters
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
a8bfa91633 Fluid: Removed wireframe drawtype setter for fluid domains
Fluid domains with (auto-generated) particle systems were set to wireframe drawtype automatically. This was a convenience feature that made particles visible immediately. As the auto switching is sometimes a bit annoying though this has been removed. Instead, the Quick Liquid Operator switches the viewport shading type to wireframe.
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
745e356300 Fluid: More cleanup related to flow emission maps
In addition to 4670c68e3dd9544fe14656dacdff641fcabcd540 which removed the unused high-res emission maps.
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
42318e358a Fluid: Cleanup in flow emission loops
- Initial velocities are no longer influenced by surface distance value.
- Added optimizations for different flow types (e.g. skip part of loop for liquid flow objects).
- Comments style cleanup and removed old todos.
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
e782d35d34 Fluid: Removed the currently unused high-res smoke emission code
This code is currently not in use and so removing it based on the YAGNI principle. If there really is need for a high-res emission loop it could be easily added again. However, I believe for the smoke noise it is sufficient to upscale the base emission map. A high-res emission map can easily be achieved by increasing the base resolution. Note also that in the new fluid system base loop and noise loop are decoupled making the need for a high-res emission loop even more unneccessary.
2020-01-29 19:21:52 +01:00
Harley Acheson
35c6d68d35 UI: fsmenu_insert_entry Declaration Mismatch
Code cleanup. Fixes a mismatch between definition and declaration of fsmenu_insert_entry().

Differential Revision: https://developer.blender.org/D6712

Reviewed by Julian Eisel
2020-01-29 10:20:30 -08:00
Philipp Oeser
e4faed120d Fix T73466: Unable to set particle rotation
Error in rB1f6ab32196d7.

Maniphest Tasks: T73466

Differential Revision: https://developer.blender.org/D6706
2020-01-29 19:16:11 +01:00
Harley Acheson
aa919f3e82 UI: Info Editor Visual Changes
Changes to Info Editor making it easier to read. Only visual changes, no functional changes.

Differential Revision: https://developer.blender.org/D6491

Reviewed by Julian Eisel
2020-01-29 09:24:54 -08:00
Pablo Dobarro
e7c90438e0 Fix T73054: Add DNA defaults for pose_ik_segments
This fixes the crash with pose_ik_segments = 0 in old files.
Some files were saved with the property set to 0, so the versioning code
won't work in that cases. I also changed that to fix the crash in those
files.

Reviewed By: brecht

Maniphest Tasks: T73054

Differential Revision: https://developer.blender.org/D6663
2020-01-29 16:47:24 +01:00
Julian Eisel
e3f89237fe Fix T73453: Selecting playhead in VSE deselects all selected strips
Tool system handlers had higher priority than the overlayed animation
"regions" (fake regions in fact). Give animation (and View2D) handlers
priority over toolsystem handlers.

Gizmo's still have higher priority, but I'll leave that unless there's a
reason to change.
2020-01-29 16:26:19 +01:00