Commit Graph

  • d1f26dad9b Fix #120874: Geometry Nodes: propagate attribute usage through muted node Iliya Katueshenock 2024-04-22 20:11:21 +02:00
  • 32ed9bb107 Collection Export: Enable STL and PLY exporters Jesse Yurkovich 2024-04-22 20:05:34 +02:00
  • 49bd285529 UI: Collapse XYZ Operations in Status Bar Harley Acheson 2024-04-22 20:03:11 +02:00
  • 3d9519544d Transform: support properly transforming implicitly shared curves positions Laurynas Duburas 2024-04-22 20:02:52 +02:00
  • d7d8cefd72 Fix: incorrect safe float4x4 to quaternion conversion Jacques Lucke 2024-04-22 19:52:40 +02:00
  • ed9921185a Geometry Nodes: more detailed socket tooltips for multi-input sockets Iliya Katueshenock 2024-04-22 19:48:57 +02:00
  • 8c1bd99c28 Fix: Missing active layer assert in mesh tangent calculation Hans Goudey 2024-04-22 13:27:47 -04:00
  • cf59d2a385 GPv3: Expose Shader FX in the UI Falk David 2024-04-22 18:25:45 +02:00
  • 22c6831f63 Geometry Nodes: improve search weights of some nodes Jacques Lucke 2024-04-22 18:22:05 +02:00
  • 5f1faec6ff Fix: EEVEE-Next: Tangent normal map node affected by object scale Clément Foucault 2024-04-22 16:38:02 +02:00
  • 048c7da4e9 Fix: Difficult to LMB-click-drag motion tracking tracks Sergey Sharybin 2024-04-22 15:46:18 +02:00
  • 563ad616f0 Cleanup: GPv3: Improve readability in AnimDataConvertor Falk David 2024-04-22 15:30:36 +02:00
  • 3182ce2393 DRW: Add asserts for nullptr binding Clément Foucault 2024-04-22 15:23:04 +02:00
  • fc08f7491e Fix: GPv3: Conversion of 'thickness adjustment' not clamping radius to 0 Bastien Montagne 2024-04-22 15:03:06 +02:00
  • cfaa91296f Fix #120918: EEVEE-Next world volume on iGPU HD530 Jeroen Bakker 2024-04-22 14:59:30 +02:00
  • 910360637b Fix #120574: Broken animation when saving file with NLA tweak mode entered Sybren A. Stüvel 2024-04-22 14:56:05 +02:00
  • a48f685e2e Fix tracking slide zones are not intuitive under certain UI scale/zoom Sergey Sharybin 2024-04-22 14:44:42 +02:00
  • 91f0368fe2 Fix #120871: VSE crashes when sound strip has hold start offset larger than start Aras Pranckevicius 2024-04-22 14:44:05 +02:00
  • 4fbef3dc6b GPv3: Cutter tool Sietse Brouwer 2024-04-22 14:05:22 +02:00
  • ed111e1907 Fix: assert when opening debug build with OpenGL backend Jacques Lucke 2024-04-22 13:57:18 +02:00
  • 1609541bbf Fix #120875: crash when deleting all group output nodes Jacques Lucke 2024-04-22 13:29:29 +02:00
  • 0c2085a316 GPU: Remove GPU_compute_shader_support Jeroen Bakker 2024-04-22 13:28:10 +02:00
  • cc541f2c07 UI: Add Wavelength unit for scene-independent nanometer-scale inputs Lukas Stockner 2024-04-22 13:10:16 +02:00
  • f4894c098f Fix #120920: Can not edit strokes/points when materials array is empty Pratik Borhade 2024-04-22 13:04:15 +02:00
  • 43cd394832 Anim: Slider operators, prevent pass-through of Tab key Sybren A. Stüvel 2024-04-22 12:51:16 +02:00
  • eb4204120b UI: Add tooltip for Poly Build tool Bartosz Kosiorek 2024-04-22 12:27:49 +02:00
  • a36d7774cc Physics: Enable liquid mesh generation by default Bartosz Kosiorek 2024-04-22 12:26:12 +02:00
  • b153b25876 GPv3: Delete strokes not working from menu Pratik Borhade 2024-04-22 12:12:34 +02:00
  • 74b9c6a8a0 GPv3: Copy/Paste Keyframes Chao Li 2024-04-22 12:06:21 +02:00
  • ec7492ee77 GPv3: Tint tool UI fixes Sietse Brouwer 2024-04-22 11:44:10 +02:00
  • f4a1095245 Fix: GPv3: Non-edit mode tools unaware of stroke positions changed by modifiers Sietse Brouwer 2024-04-22 11:41:31 +02:00
  • 2df13ce4a3 GPv3: Primitive Tools: Line, Polyline, Arc, Curve, Box and Circle Tool casey bianco-davis 2024-04-22 10:48:03 +02:00
  • cf7bd3fe48 I18N: Updated UI translations from git/weblate repository (869bad05b63390). Bastien Montagne 2024-04-22 09:47:08 +02:00
  • d02bab4c44 Fix #120707: invalid persistent modifier uid when creating liquid Jacques Lucke 2024-04-22 09:47:00 +02:00
  • 1ad633187e Fix #120805: crash when using multiple curves attributes in shader Jacques Lucke 2024-04-22 09:39:30 +02:00
  • 7b7e9f224c GPv3: Fix incorrect multi-frame falloff factor due to miscalculation in frame range Sietse Brouwer 2024-04-22 08:38:00 +02:00
  • 6106bb3d3b GPU: Remove Compute test from test cases Jeroen Bakker 2024-04-22 06:55:09 +02:00
  • e6fad4b779 Vulkan: Fix memory leak in render graph Jeroen Bakker 2024-04-22 06:22:31 +02:00
  • 3539cdfbdd Cleanup: Use const for sculpt automasking cache Hans Goudey 2024-04-21 20:21:22 -04:00
  • 1d9d0f0056 Vulkan: Missing include when compiling draw tests Jeroen Bakker 2024-04-21 17:39:08 +02:00
  • 463a4c6211 Cleanup: Move specialization constant default hash Jeroen Bakker 2024-04-21 16:56:00 +02:00
  • 821b773d95 FIX #109121: VR: Render controllers only if they are active Fermin 2024-04-21 03:28:35 +02:00
  • 8392f69e10 Fix 120863: Update presets with recent rename in EEVEE-Next settings Jesse Yurkovich 2024-04-20 22:34:47 +02:00
  • 689fce50bd Fix #120789: Slowness when using image vectorscope opacity slider Aras Pranckevicius 2024-04-20 17:08:56 +02:00
  • 933f74ca02 Anim: Baklava, add Animation data-block to anim filtering code Sybren A. Stüvel 2024-04-20 12:19:16 +02:00
  • 075b4c178a Refactor: Anim, clarify a bit of NLA drawing code Sybren A. Stüvel 2024-04-20 11:25:39 +02:00
  • eea73bffb4 UI: Fade all non-ID children if parent is hidden in outliner Pratik Borhade 2024-04-20 10:46:12 +02:00
  • df064270a1 Fix: EEVEE-Next: Light: Missing shadows inside sphere light Clément Foucault 2024-04-20 09:01:03 +02:00
  • 1587abc148 Fix #119854: Avoid unsetting HIDDEN flag on properties Guillermo Venegas 2024-03-25 09:40:01 -06:00
  • fd589fdca4 Cleanup: various non functional C++ changes Campbell Barton 2024-04-20 13:09:21 +10:00
  • c6a9b11ef6 Cleanup: use const pointers Campbell Barton 2024-04-20 12:09:35 +10:00
  • 285cbf9ee4 Cleanup: Fixup naming for sculpt_project.cc Sean Kim 2024-04-20 04:04:29 +02:00
  • d8f6ae7919 UI: Outliner "File Mode" Manage User Count Harley Acheson 2024-04-20 02:50:12 +02:00
  • 026f8e8bdf Fix: Missing include in previous commit Hans Goudey 2024-04-19 14:30:39 -04:00
  • 9dd164e1ad EEVEE-Next: Rename screen trace max roughness Clément Foucault 2024-04-19 20:20:33 +02:00
  • d7cd25fc94 Fix #120731: sculpt trim tool crash Pratik Borhade 2024-04-19 20:27:02 +02:00
  • 55c1abb8a0 Cleanup: Unused variable warning Hans Goudey 2024-04-19 13:55:22 -04:00
  • 192d0790eb Tests: Update render references for EEVEE/Workbench/Storm Brecht Van Lommel 2024-04-19 16:51:09 +02:00
  • 2736446d65 Fix #119999: RNA copy failure due to improper handling of unset dynamic RNA properties. Bastien Montagne 2024-04-19 15:37:42 +02:00
  • c450200873 Fix: EEVEE-Next: Fix wrong space transformation for default thickness Clément Foucault 2024-04-19 15:08:09 +02:00
  • 7f5dd29abd Subdiv: Make OpenSubdiv_TopologyRefiner into a C++ class Hans Goudey 2024-04-18 22:27:35 -04:00
  • 52c0f4078a Cleanup: Remove redundant part of SubdivForeachTaskContext name Hans Goudey 2024-04-18 21:44:13 -04:00
  • 11f0d88d13 Subdiv: Move most blenkernel subdiv code to C++ namespace Hans Goudey 2024-04-18 17:27:10 -04:00
  • ec09931d55 Subdiv: Use nested namespaces and static for opensubdiv module Hans Goudey 2024-04-18 16:41:12 -04:00
  • be75f1ac2b Vulkan: Render graph textures Jeroen Bakker 2024-04-19 14:55:39 +02:00
  • c3e1f63635 Build: Add pipeline overrides for Windows arm64 platform Sergey Sharybin 2024-04-19 14:51:35 +02:00
  • f5f05c99c9 Fix: Snap with 'Backface Culling' skipping edges and vertices of faces in edit mode Germano Cavalcante 2024-04-19 00:37:48 -03:00
  • c6cdb3c3cc EEVEE-Next: Update test file for refraction light Clément Foucault 2024-04-19 14:00:21 +02:00
  • 7c89efd787 Fix #120809: Skip saving use_selected_objects Pratik Borhade 2024-04-19 14:00:49 +02:00
  • 7b38873732 EEVEE-Next: Volume: Add custom integration range Clément Foucault 2024-04-19 13:51:27 +02:00
  • dd321a47a6 Fix #120715: File Output node writes empty outputs Omar Emara 2024-04-19 12:38:31 +02:00
  • 5e3932595f Compositor: Allow constant folding of set operations Omar Emara 2024-04-19 12:34:43 +02:00
  • 2c19be2682 EEVEE-Next: UI: Render Panel Clément Foucault 2024-04-19 12:12:28 +02:00
  • ed9dea08b2 Vulkan: Render graph storage buffers Jeroen Bakker 2024-04-19 12:08:57 +02:00
  • 8b1154a854 Fix #119999: Regression: Copy to selected on addons properties crash Blender. Bastien Montagne 2024-04-19 11:44:27 +02:00
  • c6fc125e3d Vulkan: Missing binding tracking Jeroen Bakker 2024-04-19 11:13:06 +02:00
  • d9d4f90142 GPU: Add test case for GPU_storagebuf_copy_sub_from_vertbuf Jeroen Bakker 2024-04-19 11:12:16 +02:00
  • adab06bc67 Vulkan: Render graph core Jeroen Bakker 2024-04-19 10:46:50 +02:00
  • 9c8dab6b18 Fix a couple of RNA/UI issues with EEVEE next raytrace options. Bastien Montagne 2024-04-19 10:13:25 +02:00
  • 6af54b4b1e Refactor: use IndexRange for loops in graph_draw.cc Christoph Lendenfeld 2024-04-19 10:10:23 +02:00
  • 06adfcaf38 Cleanup: unused imports Campbell Barton 2024-04-19 16:09:30 +10:00
  • 4e8b24f1d1 Cleanup: spelling in comments & punctuation Campbell Barton 2024-04-19 15:50:28 +10:00
  • 0ceefd6358 Cleanup: cmake syntax Campbell Barton 2024-04-19 15:50:26 +10:00
  • 2d7dd9770a Cleanup: remove unnecessary ".svn" exclude for CMake Campbell Barton 2024-04-19 15:50:25 +10:00
  • 05c1abe59c EEVEE-Next: UI: Small changes to material data panel Clément Foucault 2024-04-18 22:49:34 +02:00
  • 0c50ec866f EEVEE-Next: UI: Light Panel Clément Foucault 2024-04-18 22:35:28 +02:00
  • 0791d7c349 EEVEE-Next: Light: Add ray visbility support Clément Foucault 2024-04-18 22:01:18 +02:00
  • 125fcc948e EEVEE-Next: Light: Add transmission factor Clément Foucault 2024-04-18 22:08:50 +02:00
  • 740c9f220d VSE: Add RGB Parade Display Mode for sequencer Boltzmachine 2024-04-18 21:25:44 +02:00
  • 40b7bf30c8 Cleanup: Remove unused variable Hans Goudey 2024-04-18 15:17:28 -04:00
  • de45c1102f Cleanup: Make format Hans Goudey 2024-04-18 15:12:05 -04:00
  • 3f8ec963e3 Fix: Use correct datatype in MSC modify_geometry_set for the frame time Jesse Yurkovich 2024-04-18 20:55:13 +02:00
  • f3c677887d GPv3: Conversion: Significant refactor of animation hanlding. Bastien Montagne 2024-04-18 19:04:47 +02:00
  • 9b21dffe45 Fix #94413: Hide added input sockets on group inputs with hidden sockets Leon Schittek 2024-04-18 19:20:05 +02:00
  • 9a7f4a3b58 Modifiers: Affect all selected objects when holding alt Hans Goudey 2024-04-18 17:40:50 +02:00
  • aea31a530d EEVEE-Next: UI: More tweak to lightprobes Clément Foucault 2024-04-18 17:30:02 +02:00
  • 39c901407e MSVC: Add cmake option for external manifests Ray molenkamp 2024-04-18 16:57:04 +02:00
  • 42c77b2107 EEVEE-Next: UI: Improve volume lightprobe props name and tooltips Clément Foucault 2024-04-18 16:48:33 +02:00
  • 3fc29d8080 Fix #120239: Snap in edit mode is ignoring some self elements Germano Cavalcante 2024-04-18 16:48:19 +02:00
  • b5a82cd722 Cleanup: Unify UV sculpt radius variable naming Hans Goudey 2024-04-18 10:28:28 -04:00