Commit Graph

  • 825d2d301b GPv3: "Select More" and "Select Less" operators Casey Bianco-Davis 2023-06-11 16:09:11 +02:00
  • 9e706deaf6 Fix #108688: GPv3 Crash at ended of drawing operation. Casey Bianco-Davis 2023-06-11 15:31:13 +02:00
  • 9520dba066 Cleanup: naming & return value for writefile's do_history Campbell Barton 2023-06-11 16:37:08 +10:00
  • 691c0fc43a Fix saving a blend file that's FILE_MAX length failing to version Campbell Barton 2023-06-11 16:37:07 +10:00
  • b7b2e08dcb Revert "Deps_builder: Move Windows build from MinGW/GCC to msys2/MSVC" Ray Molenkamp 2023-06-10 16:24:17 -06:00
  • 451751380c Deps_builder: Move Windows build from MinGW/GCC to msys2/MSVC Anthony 2023-06-10 23:05:49 +02:00
  • 744dd79ea1 Merge branch 'blender-v3.6-release' Lukas Stockner 2023-06-10 16:26:16 +02:00
  • d79524e309 Cleanup: format Lukas Stockner 2023-06-10 15:37:51 +02:00
  • a811ff0374 Fix #108560: Light groups do not work with collection instances Lukas Stockner 2023-06-10 15:31:06 +02:00
  • 90f123e95a Cleanup: remove unused text editor documentation functions Campbell Barton 2023-06-10 17:35:58 +10:00
  • a2865b701d Cleanup: rename max-length to maxncpy as this includes the null byte Campbell Barton 2023-06-10 17:21:24 +10:00
  • 39516324d2 Cleanup: various minor changes (code_clean.py) Campbell Barton 2023-06-10 16:30:58 +10:00
  • 95ca04dc20 Text Editor: remove support for syntax highlighting LUA Campbell Barton 2023-06-10 16:13:14 +10:00
  • 823514fd6f Fix #108778: Crash when rendering multiple view layers Sergey Sharybin 2023-06-09 18:42:01 +02:00
  • b3356b1799 Mesh: Remove unnecessary mesh position copying Chao Li 2023-06-09 18:38:35 +02:00
  • d651ee69bd Cleanup: Use explicit default for corner normals optional parameter Hans Goudey 2023-06-09 11:53:33 -04:00
  • 11f1265066 Assets: Ignore ID type filter when not set Julian Eisel 2023-06-09 17:21:15 +02:00
  • 250c9ccc10 Cleanup: Avoid using custom data type enum incorrectly Hans Goudey 2023-06-09 11:10:40 -04:00
  • 09a4cc1f1d Merge branch 'blender-v3.6-release' Hans Goudey 2023-06-09 11:08:24 -04:00
  • 6a3ca93c7e Fix #108788: Data transfer nearest interpolated broken Hans Goudey 2023-06-09 11:07:49 -04:00
  • 9e36690f6b Merge branch 'blender-v3.6-release' Bastien Montagne 2023-06-09 16:59:26 +02:00
  • 44e4b5fe33 Fix (unreported) Object's particle 'foreach_id` potentially accessing other IDs data. Bastien Montagne 2023-06-09 16:46:43 +02:00
  • 9879e3a84d UI: Quiet warning when setting panel type description from C Julian Eisel 2023-06-09 16:41:11 +02:00
  • b1b74eb335 Cleanup: make format Jeroen Bakker 2023-06-09 16:28:00 +02:00
  • 5136e2a9f8 Compositor: add passes for non-viewport realtime compositor Brecht Van Lommel 2023-06-09 16:21:42 +02:00
  • 26bad3b187 Curves: Add separate start and end amounts to Select Ends operator Falk David 2023-06-09 16:12:27 +02:00
  • 2ee2ae93fb Vulkan: Initial Cube(Array) Support Jeroen Bakker 2023-06-09 16:09:54 +02:00
  • 5400fe941e Realtime Compositor: Support Viewer nodes Omar Emara 2023-06-09 15:53:08 +02:00
  • eff642cd19 BPY / Asset System: Remove deprecated parameter in asset path query Julian Eisel 2023-06-09 15:37:44 +02:00
  • f2720bd8e9 Asset system: Remove unused asset handle API functions Julian Eisel 2023-06-09 15:34:03 +02:00
  • e5dd515da8 Cleanup: Remove unnecessary asset handle forward declaration Julian Eisel 2023-06-09 15:19:24 +02:00
  • 92ff750bbf Refactor: Get rid of asset handle for drag & drop Julian Eisel 2023-06-09 15:17:48 +02:00
  • 03258f2847 Cleanup: Fix strict compilation warnings Sergey Sharybin 2023-06-09 15:16:01 +02:00
  • d62ebe9318 Merge branch 'blender-v3.6-release' Philipp Oeser 2023-06-09 15:08:06 +02:00
  • 0696dd636c Fix #108737: Python error in Property Editor search menu Philipp Oeser 2023-06-09 15:07:00 +02:00
  • 2efb3fc91a Fix build error with non-unity build Brecht Van Lommel 2023-06-09 14:40:59 +02:00
  • 9b83e9b60c Refactor: Get rid of asset handle in most asset-list iterators Julian Eisel 2023-06-09 12:56:55 +02:00
  • b8474d87b3 Merge branch 'blender-v3.6-release' Jacques Lucke 2023-06-09 14:19:27 +02:00
  • 5f7be257b8 Fix #107473: make links connected to unavailable sockets invalid Jacques Lucke 2023-06-09 14:14:47 +02:00
  • 5621154185 Transform: Remove current 'Snap Base' in 'Set Snap Base' mode Germano Cavalcante 2023-06-09 14:12:15 +02:00
  • 6ceb6fa27a Cleanup: Fix mistakenly nested loops in versioning code Hans Goudey 2023-06-09 08:02:03 -04:00
  • 2f88b12fc5 Fix missing versioning for 4d6da30d16 Germano Cavalcante 2023-06-09 09:03:52 -03:00
  • 46cf093270 Mesh: Remove face map list, convert to integer attribute Hans Goudey 2023-06-09 13:54:52 +02:00
  • 9f0efb6390 Merge branch 'blender-v3.6-release' Jacques Lucke 2023-06-09 13:53:27 +02:00
  • b344e4ba61 Fix #108704: missing redraw after timeline scrubbing with temporal denoise Jacques Lucke 2023-06-09 13:49:31 +02:00
  • e682133d2d Fix use of nullptr field to calculate array size Sergey Sharybin 2023-06-09 12:34:53 +02:00
  • 0044c93e84 Cleanup: Use ID type enum instead of unsafe integer Julian Eisel 2023-06-09 12:24:48 +02:00
  • c70a1595ef Fix uninitialized alpha channel in classic Kuwahara filter Sergey Sharybin 2023-06-09 12:15:56 +02:00
  • 6452eccc80 #107126: Make FCurve.update() also deduplicate keys Sybren A. Stüvel 2023-06-09 11:29:06 +02:00
  • f5dd7d5e6c Vulkan: Fix Workbench Normals Jeroen Bakker 2023-06-09 11:54:06 +02:00
  • d154ebfa83 RNA: support compiling rna files as C++ code Jacques Lucke 2023-06-09 11:45:41 +02:00
  • 7ef8389dad Fix #108746: Defaults / Save startup file don't save the window size. Bastien Montagne 2023-06-09 11:26:00 +02:00
  • 34bca3be26 Merge branch 'blender-v3.6-release' Pratik Borhade 2023-06-09 14:52:46 +05:30
  • 9735b8ee71 Fix #106966: Register undo-step when unlinking data-block Pratik Borhade 2023-06-09 11:20:41 +02:00
  • 884b1e8cc3 BLI: Add math::exp() function Sergey Sharybin 2023-06-09 10:33:29 +02:00
  • 31c986998b Metal: Fix operator precedence bug Clément Foucault 2023-06-09 10:15:04 +02:00
  • 03e4c4b26d Merge branch 'blender-v3.6-release' Pratik Borhade 2023-06-09 09:58:51 +05:30
  • bab7548f94 Fix #104628: Rename Texture-paint brush display panel to 'Cursor' Fynn Grotehans 2023-06-09 06:26:28 +02:00
  • 0050a67c7a Merge branch 'blender-v3.6-release' Chris Blackbourn 2023-06-09 15:35:04 +12:00
  • 31ce143569 Fix #108786: Logic errors with pinned islands inside uv packer Chris Blackbourn 2023-06-09 15:09:32 +12:00
  • 2f1899a7fa Cleanup: spelling in comments Campbell Barton 2023-06-09 11:39:27 +10:00
  • 4805930084 Cleanup: use 'r_' prefix for return argument Campbell Barton 2023-06-09 11:39:25 +10:00
  • 896c8d7a13 Cleanup: move space_console & space_info to C++ Campbell Barton 2023-06-09 09:44:08 +10:00
  • b7d2ff61bc Fix building with MSVC (address errors) Campbell Barton 2023-06-09 11:12:35 +10:00
  • 0ed8195486 Fix assert failing after 4d6da30d16 Germano Cavalcante 2023-06-08 22:07:42 -03:00
  • 55c05e037b Fix error building from missing includes Campbell Barton 2023-06-09 09:49:02 +10:00
  • 2ed675c3fb Cleanup: move bmesh_interp.c to c++ Joseph Eagar 2023-06-07 11:13:53 -07:00
  • 65d8cfd82d BLI: Add hash function to quaternion type Hans Goudey 2023-06-08 17:42:36 -04:00
  • 04422064fb Cleanup: Fix mistaken dependency between rotation headers Hans Goudey 2023-06-08 17:33:47 -04:00
  • 65d294c385 Geometry Nodes: Use smaller grain size for sampe nearest surface node Hans Goudey 2023-06-08 16:26:11 -04:00
  • 38833a20a6 Merge branch 'blender-v3.6-release' Hans Goudey 2023-06-08 15:59:10 -04:00
  • fd74b280d9 Fix: Amend previous windows build error fix Hans Goudey 2023-06-08 15:55:47 -04:00
  • 38eb063c0c Merge branch 'blender-v3.6-release' Hans Goudey 2023-06-08 15:34:41 -04:00
  • 0dde6ab424 Fix: Build error after previous remesh fix Hans Goudey 2023-06-08 15:32:57 -04:00
  • 631e5d5d4f Asset system: Store ID type in asset representation Julian Eisel 2023-06-08 20:49:28 +02:00
  • 4d6da30d16 Cleanup: Remove unsupported mode from macro 'SCE_SNAP_MODE_GEOM' Germano Cavalcante 2023-06-08 15:55:43 -03:00
  • fcc9828141 Merge branch 'blender-v3.6-release' Hans Goudey 2023-06-08 14:04:07 -04:00
  • 2b45f2d662 Mesh: Fix remesh color attribute propagation, improve performance Hans Goudey 2023-06-08 19:58:13 +02:00
  • a7a3c00f76 Cleanup: Get asset ID via asset representation, not via file Julian Eisel 2023-06-08 19:18:36 +02:00
  • 4394de611f Asset system: Add public functions for asset identifier query Julian Eisel 2023-06-08 18:47:11 +02:00
  • cddb53558f Metal: Resolve issues with buffer reading and clearing Jason Fielder 2023-06-08 18:30:51 +02:00
  • a4faea2df6 Merge branch 'blender-v3.6-release' Harley Acheson 2023-06-08 09:29:45 -07:00
  • 16c9eacf41 UI: Correct default width of toolbars Leon Schittek 2023-06-08 18:27:59 +02:00
  • 56f4610a50 Cleanup: Make asset-list function static Julian Eisel 2023-06-08 18:22:26 +02:00
  • 84863dae89 Fix light texture invisible when looking at a light Weizhen Huang 2023-06-08 18:05:30 +02:00
  • a7644fd5bb Cleanup: Use references in the motion tracking code Sergey Sharybin 2023-06-08 17:55:16 +02:00
  • 179a2421ca Refactor: Better context override for text button activate API function Julian Eisel 2023-06-08 17:34:34 +02:00
  • 133c395336 Fix string buffer size for asset library path query Julian Eisel 2023-06-08 17:18:13 +02:00
  • 0c202993f1 Fix #108745: Crash in debug build when deleting object guishe 2023-06-08 17:19:16 +02:00
  • 2e8317873f Metal: DrawManager-Next: Fix Object bounds and infos Jason Fielder 2023-06-08 16:49:42 +02:00
  • 72987941e7 Metal: EEVEE-Next: Fix light and shadow OOB issues Jason Fielder 2023-06-08 16:47:45 +02:00
  • f3cb157452 Compositor: add new node: Kuwahara filter Habib Gahbiche 2023-06-08 16:14:45 +02:00
  • 513250051e Vulkan: Image Views Jeroen Bakker 2023-06-08 16:07:38 +02:00
  • a2bd080cf3 Cleanup: renaming of GPU contexts for clarity Brecht Van Lommel 2023-06-08 15:46:53 +02:00
  • a20162392e Cleanup: Typo in constant name Sergey Sharybin 2023-06-08 15:42:30 +02:00
  • 9ddc8504fa Realtime Compositor: Implement Sun Beams node Omar Emara 2023-06-08 15:36:35 +02:00
  • f6249cc93b Fix: Crash when using loop select on edge that has only 1 face Christoph Lendenfeld 2023-06-08 15:24:20 +02:00
  • b550d0be23 Cleanup: Move anim_filter.c to C++ Falk David 2023-06-08 14:59:01 +02:00
  • 47ce7bbecc Fix: Face loop select toggle behaviour in paint mode Christoph Lendenfeld 2023-06-08 14:45:18 +02:00
  • 319b68763f Cleanup: Simplify namespaces in geometry component files Hans Goudey 2023-06-08 08:29:15 -04:00