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00b8c2afa195bb2e8aaf9afd8cd43d0100e0ce94
test/release/scripts/startup
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Mitchell Stokes 3bf9bb3b13 BGE: Adding support for Bullet's collision masks. Each object now has a collision mask and a collision group. Object A and object B collide if object A's groups is in object B's mask and object B's group is in object A's mask. In other words, the group defines what the object is (collision wise) and the group defines what the object can collide with.
The majority of this patch was provided by Kupoman with some edits from me and heavy testing by z0r.
2012-10-30 15:44:16 +00:00
..
bl_operators
fix [#31661] Custom properties do no respect min/max values
2012-10-26 10:54:02 +00:00
bl_ui
BGE: Adding support for Bullet's collision masks. Each object now has a collision mask and a collision group. Object A and object B collide if object A's groups is in object B's mask and object B's group is in object A's mask. In other words, the group defines what the object is (collision wise) and the group defines what the object can collide with.
2012-10-30 15:44:16 +00:00
keyingsets_builtins.py
style cleanup: pep8
2012-10-08 08:28:05 +00:00
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