0242a96f3bc0d844c6ca1c3916671b891de10d9f
- negative ray casts would invert the offset direction. this meant if positive and negative were enabled at once and the mesh was slightly inside & outside the object it wrapped, the offset would be applied in opposite directions. This way the offset is always along the vertex normal. - allow negative offset from RNA, could be useful and no benefit to disable.
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