Previously it was using `GPU_SHADER_3D_UNIFORM_COLOR`, should be `GPU_SHADER_3D_POINT_UNIFORM_COLOR` for points so we don't get asserts. Pull Request: https://projects.blender.org/blender/blender/pulls/143683
Previously it was using `GPU_SHADER_3D_UNIFORM_COLOR`, should be `GPU_SHADER_3D_POINT_UNIFORM_COLOR` for points so we don't get asserts. Pull Request: https://projects.blender.org/blender/blender/pulls/143683