02977873fb0bae3debc78dee7e56aded793bb6e7
Previously it was using `GPU_SHADER_3D_UNIFORM_COLOR`, should be `GPU_SHADER_3D_POINT_UNIFORM_COLOR` for points so we don't get asserts. Pull Request: https://projects.blender.org/blender/blender/pulls/143683
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Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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