02b5e27f89d072fa978cbbcda1e87f9de9082482
OpenImageDenoise V2 comes with GPU support for various backends. This adds a new class, OIDNDenoiserGPU, in order to add this functionality into the existing Cycles post processing pipeline without having to change it much. OptiX and OIDN CPU denoising remain as they are. Rendering on a supported Intel GPU will automatically select the GPU denoiser. Device support is initially limited to the oneAPI devices that are supported by Cycles, but can be extended. Ref #115045 Co-authored-by: Stefan Werner <stefan.werner@intel.com> Co-authored-by: Ray Molenkamp <github@lazydodo.com> Pull Request: https://projects.blender.org/blender/blender/pulls/108314
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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