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06d2ad018564ff0538dad042ebe5670788979171
test/source/blender/gpu
History
Campbell Barton af23b09e72 Fix T46496: GL Render fails w/ Anti-Aliasing
Needed to check if scaled-multisample-blit is supported.
2015-10-21 00:16:07 +11:00
..
intern
Fix T46496: GL Render fails w/ Anti-Aliasing
2015-10-21 00:16:07 +11:00
shaders
3D View: support non-uniform scaled lamps
2015-10-15 22:36:31 +11:00
CMakeLists.txt
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
GPU_buffers.h
Convert CCGSubsurf VBO system to also sort hidden and visible faces.
2015-07-25 22:02:43 +02:00
GPU_compositing.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
GPU_debug.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
GPU_draw.h
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
GPU_extensions.h
New function to draw offscreen, and related API changes
2015-10-20 01:15:03 -02:00
GPU_glew.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_init_exit.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_material.h
3D View: support non-uniform scaled lamps
2015-10-15 22:36:31 +11:00
GPU_select.h
Cleanup
2015-03-16 11:46:20 +11:00
GPU_simple_shader.h
cleanup: use spaces for alignment
2015-03-23 15:40:44 -04:00
SConscript
SCons: Fix for really nasty bug with polluting configuration environment
2015-08-04 18:06:28 +02:00
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