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06d2ad018564ff0538dad042ebe5670788979171
test/source/blender/gpu/intern
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Campbell Barton af23b09e72 Fix T46496: GL Render fails w/ Anti-Aliasing
Needed to check if scaled-multisample-blit is supported.
2015-10-21 00:16:07 +11:00
..
gpu_buffers.c
Get rid of leftover from refactor of VBO code. Thanks to severin for
2015-09-16 17:23:27 +03:00
gpu_codegen.c
Fix T46128: High Quality DoF broken
2015-09-16 22:38:46 +05:00
gpu_codegen.h
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
gpu_compositing.c
Fix T46105, disable viewport compositing when non power of two texture
2015-09-16 17:04:12 +03:00
gpu_debug.c
Cleanup: style
2015-10-17 02:46:38 +11:00
gpu_draw.c
OpenSubdiv: Fix crash caused by applying subsurf on non-mesh object
2015-08-03 14:33:03 +02:00
gpu_extensions.c
Fix T46496: GL Render fails w/ Anti-Aliasing
2015-10-21 00:16:07 +11:00
gpu_init_exit.c
WM: Fix crash when a new window can't be created
2015-10-07 00:36:39 +11:00
gpu_material.c
3D View: support non-uniform scaled lamps
2015-10-15 22:36:31 +11:00
gpu_private.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
gpu_select.c
Fix T43785 crash with border select.
2015-02-24 17:19:07 +01:00
gpu_simple_shader.c
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
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