09390858abb9f58667cd4bf8d62125571d921a54
The issue happens due to `out_phase_img` returning wrong values in `eevee_surf_volume_frag.glsl`. The only workaround I've been able to find is using the same format as the other property textures. Pull Request: https://projects.blender.org/blender/blender/pulls/125715
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