Joshua Leung 0b41c479e4 Action-Management from Outliner - Unlinking Actions
It is now possible to use the Outliner for managing the active action
of an ID-block (provided that it appears in the Outliner), which
should be a bit better than having to go through the NLA Editor.

So far, this only allowing unlinking actions, using some existing
operators. To use:
1) Navigate through the Outliner tree to find the
Object/Material/Lamp/etc. that the animation belongs to. (NOTE: this
doesn't work in Datablocks mode, but should in the normal "All Scenes"
and related modes)
2) Expand the "Animation" entry below this
3) Right-click on the Action entry below this, and select "Unlink"
from the RMB menu

In the process, I've fixed problems with some data-blocks not showing
their animation data in Outliner.
2011-06-28 11:21:12 +00:00
2011-06-22 12:05:24 +00:00
2011-06-24 06:39:03 +00:00
2010-10-13 14:44:22 +00:00
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