0cbc354b54bd94499a3e723e3c60b1a1499dea3f
The array-length of a texture view isn't stored at the same location as the array-base and was forgotten that it was a feature what had to be supported. Detected when testing `monster.blend` where the SSS object id wasn't set and lead to missing materials. **Before**  **After**  Pull Request: https://projects.blender.org/blender/blender/pulls/124590
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