Jeroen Bakker 0cbc354b54 Fix: Vulkan: Texture Views ignored array length
The array-length of a texture view isn't stored at the same location as
the array-base and was forgotten that it was a feature what had to be
supported.

Detected when testing `monster.blend` where the SSS object id wasn't
set and lead to missing materials.

**Before**
![image](/attachments/e503a48a-d365-459b-901d-7b72f224e163)

**After**
![image](/attachments/a321494b-042a-4534-a4e0-b864babbd5aa)

Pull Request: https://projects.blender.org/blender/blender/pulls/124590
2024-07-12 12:50:50 +02:00
2024-06-14 15:48:27 +02:00
2024-07-11 11:08:12 +02:00
2024-07-10 17:42:39 +10:00
2023-12-08 13:28:13 +11:00

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