0fd81e4994e828d487d4b9b4caeef6b37a669886
This allows using strokes with a "Dot" material as boundaries for the fill tool. Note: "Square" materials are not currently supported, they get rendered as dots too. This is the same in GPv2, there just isn't a simple shader for rotated squares. Pull Request: https://projects.blender.org/blender/blender/pulls/122324
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