103fda89f46b3eece8042df6232847915648cb24
It might be nice to keep the pinning but that's a bit more tricky technically currently because the pinned node tree is overridden by the tool node tree. Just disabling pinning solves the main issue right now which is that the node editor shows the wrong node tree. Pull Request: https://projects.blender.org/blender/blender/pulls/118811
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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