Gaia Clary 106d937a4e COLLADA: Support for alpha color in vertex data.
Many thanks to the original Author of this patch: Christian Aguilera

The COLLADA importer was silently ignoring the alpha component in the
vertex data.

The `stride` variable holds the component count (3 for RGB; 4 for RGBA),
and can be used for honouring the alpha channel in the vertex data.

Test plan:
- Open Blender.
- Clear the scene.
- Add a plane.
- Enter **Vertex Paint** mode.
- Switch to the **Erase Alpha** blending mode.
- Select a tone of gray.
- Turn strength down to less than 1
- Paint [some of] the vertices of the plane.
- Export project as a COLLADA file (`.dae`).
- Clear the scene.
- Re-import the COLLADA file again.
- Export the project again (with different name).

**Without** this patch, the second exported project will have lost the
alpha component in their vertex data:

```lang=xml, counterexample
<float_array id="Plane-mesh-colors-Col-array" count="24">1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1</float_array>
```

**With** the patch, the first and the second exported projects retain
the alpha values painted previously:

```lang=xml
<float_array id="Plane-mesh-colors-Col-array" count="24">1 1 1 1 1 1 1 0.5490196 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0.5490196</float_array>
```

Reviewed By: cristian64, SonnyCampbell_Unity
Authored by: Christian Aguilera

Differential Revision: https://developer.blender.org/D14246
2022-06-30 23:13:37 +02:00
2021-10-23 10:49:51 +05:30
2022-06-29 10:19:02 +10:00
2021-03-26 16:15:02 +01:00
2022-01-25 09:19:03 -07:00
2022-06-28 15:56:16 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
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Development
-----------

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- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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