1170f5f6ed0dff4bc43380efa72cf39d46c80603
- changed code to make use of actual textures, not the hackish 'externtex', which is only for tools - added a 'displacement' vector in ShadeInput, and moved calculation of displacement vector to texture.c itself. So it works with stencil, but also for options as 'add', 'mult' and 'sub'. - for RGB textures it uses the brightness value of color for displace - for stucci, and plugin textures returning a normal, it uses that - Also: wrote call in end of preparing renderfaces, to split non-flat quad faces in triangles. gives a lot fewer errors in displace textures, but also raytracing irregular subsurfs goes better now. - texture mapping that works for displace: orco, sticky, global, obj, normal. UV not yet. Reflection-displace? uhh! :)
Welcome to the fun world of open-source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/docs/get_involved.html Community: http://www.blender3d.org/Community/ Main blender development site: http://www.blender.org/ The Blender project homepage: http://projects.blender.org/projects/bf-blender/ Documentation: http://www.blender.org/modules.php?op=modload&name=documentation&file=index Bug tracker: http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse Feature request tracker: http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%