117bc96ce88474d3c6b28e669e6ee339441051fb
It is caused by some sync issue apparently. Adding glFlush in these two places fixes it. Caveat: it might have a small perf impact (did not measure it). The fix is limited to the affected driver/operating systems.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%