11bfeb45ce1b1cdb95e6cd4a4ec4efae2b5184e0
Make it so CCGDM reports 0 number of geometry when it uses GPU backend for drawing. This screws up a bit statistics in info header and requires to have some special handle of CCGDM in the drawing code, but makes it so non of the areas will try to access non-existing geometry.
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