Jesse Yurkovich 1325b83758 Fix #137996: Use square texture when baking to color attributes
Instead of creating a 1D 'data' texture during color attribute baking,
where `width = #face corners` and `height = 1`, this PR uses a square
aspect texture instead. This fixes the reported issue and makes baking
faster since large 1D textures are inefficient with tiled rendering.

See PR for measurements and further details.

Pull Request: https://projects.blender.org/blender/blender/pulls/138047
2025-04-28 17:47:57 +02:00
2025-04-28 14:51:32 +02:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00
2025-03-12 21:55:59 +11:00

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