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test/source
Sergey Sharybin 13780935dc Fixes for sequencer effects
- Add and subtract effects will now affect on only RGB channels,
  and alpha of first input is used as an alpha for the result.

  Also solved creepyness with straight->premul->straight conversion
  in byte versions of add/subtract.

- Solved issue with multiply modifier, which lead to white*white
  not being white (was off by 1.0/255) due to wrong optimization
  of division by 255 with shr by 8.

  According to Ton this issue goes back to 2000!

This fixes #34811: Wrong result of add/subtract effects
2013-04-09 16:20:24 +00:00
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2013-04-09 16:20:24 +00:00
2013-04-08 04:39:09 +00:00
2012-12-17 08:01:43 +00:00
2012-12-17 08:01:43 +00:00