13b79072e22f5fd3408b0ffe471de37529e43d87
Make the type structs non-trivial, use new and delete for allocation and freeing, and use std::string for most strings they contain. Also use StringRef instead of char pointers in a few places. Mainly this improves ergonomics when working with the strings. Pull Request: https://projects.blender.org/blender/blender/pulls/132750
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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