Philipp Oeser 1448967287 Fix #130748: selection of bones in grease pencil weightpaint mode fails
Two places that were not ready for GPv3:
- armatures were not set to posemode when entering weightpaint
- armatures were not in the object list when OpenGL selecting (thus
their bones were missing)

Both of them because existing code only respected
`eModifierType_Armature` (and not `eModifierType_GreasePencilArmature`
as well).

This is now corrected.

Similar to bdfb3ea6e7

Pull Request: https://projects.blender.org/blender/blender/pulls/130908
2024-11-27 14:44:26 +01:00
2024-11-27 19:01:02 +11:00
2024-11-26 12:41:29 +11:00
2024-11-14 18:07:16 +01:00
2023-12-08 13:28:13 +11:00

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