Joshua Leung 1586570261 NLA SoC: More work on Meta-Strips
* Added several API functions for Meta-Strips editing. One of these (flush transform) still needs a few tweaks before it does its job well enough for all cases.

* Meta strips are now drawn with a purple-ish colour. The start/end points of the strips they encompass are shown with lines along the length of the strips, with lines starting from the top indicating start-points and lines starting from the bottom indicating end-points.

* Meta strips can be made (i.e. strips can be assigned to meta-strips) by selecting some strips and pressing Shift-G. 
Meta strips can be removed by selecting some meta-strips and pressing Alt-G.

* Strips can now be 'snapped' to start from: the current frame, the nearest frame, the nearest second, or the nearest marker; using the Shift-S hotkey. 
'Islands' of adjacent selected strips occurring in the same track are moved together as a single strip so that the start-point of the first strip is on the sepcified time, but all the relative lengths of strips stay the same. Internally, temporary meta-strips are created to facilitate this.
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Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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