185cf6095e50eb4b3c27ad07dc31367da9d486f0
- the resulting selection is now correct internal details - bev_rebuild_polygon() now only rebuilds polygons that are attached to a bevel vertex (was rebuilding ALL). ... need to take care we don't leave faces pointing to removed geometry, so far this works fine. - bev_rebuild_polygon() uses stack memory for <32 size ngons to reduce allocs. - skip hash lookup when removing bevel verts (use tag instead).
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