Campbell Barton 18a8d88923 Transform: better logic to calculate manipulator normal orientation.
Use Z axis for the edge direction for edges and vertex pairs.

Issue raised in T38592, now edge select and vert-pairs share logic
for calculating orientation and the active vertex determines direction.
2014-02-12 08:48:33 +11:00
2014-02-06 18:13:12 +06:00
2013-11-21 16:51:29 +01:00
2013-12-24 22:57:27 +06:00
2010-10-13 14:44:22 +00:00
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