Dalai Felinto 1a7099f3ec Fix T51463: Eevee motion blur not working (with AMD)
GLSL needs FragColor to be initialized. The default vec4 value seems to be
implementation dependent. Or it's a bug on Mesa/AMD.
2017-06-15 11:31:45 +02:00
2017-06-15 10:17:51 +02:00
2017-05-01 15:20:19 +02:00
2010-10-13 14:44:22 +00:00
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