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1d2b96fa81a4d9ee82e328e144302192a3d95d3f
test/source
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Campbell Barton 1d2b96fa81 set the view3d used layer to be an unsigned int, mask out localview layers to avoid flag mismatch when checking if it changed.
2010-10-02 19:45:53 +00:00
..
blender
set the view3d used layer to be an unsigned int, mask out localview layers to avoid flag mismatch when checking if it changed.
2010-10-02 19:45:53 +00:00
blenderplayer
Fix cmake/osx blenderplayer linking.
2010-09-15 19:03:52 +00:00
creator
CMake on Windows for project files will now copy correct python dll and correct python modules in place.
2010-09-29 11:09:11 +00:00
darwin
Update address in license block.
2010-08-10 21:22:26 +00:00
gameengine
Fix #23785: in the game engine, if an object had an armature modifier + another
2010-10-02 16:42:12 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
- use list append in more places (preferred method since its faster)
2010-09-06 10:15:41 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
Makefile
Group all AUD libs, duplicate one to avoid linker error.
2010-08-17 01:50:47 +00:00
SConscript
Finally change SConscript tabs to spaces.
2010-08-29 20:52:05 +00:00
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