Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
1d2b96fa81a4d9ee82e328e144302192a3d95d3f
test/source/gameengine
History
Brecht Van Lommel 8cb17690f1 Fix #23785: in the game engine, if an object had an armature modifier + another
modifier, it would apply the armature deformation twice.
2010-10-02 16:42:12 +00:00
..
BlenderRoutines
update for MingW/CMake
2010-09-15 16:13:32 +00:00
Converter
Fix #23785: in the game engine, if an object had an armature modifier + another
2010-10-02 16:42:12 +00:00
Expressions
update for MingW/CMake
2010-09-15 16:13:32 +00:00
GameLogic
update for MingW/CMake
2010-09-15 16:13:32 +00:00
GamePlayer
blenderplayer fix for "offset" problem when in fullscreen mode (worked together with Nathan Letwory - jesterKing)
2010-09-14 08:19:42 +00:00
Ketsji
use constant rather then sqrt(2.0)
2010-09-30 07:06:00 +00:00
Network
Update address in license block.
2010-08-10 21:22:26 +00:00
Physics
Finally change SConscript tabs to spaces.
2010-08-29 20:52:05 +00:00
PyDoc
SVN maintenance.
2010-09-03 03:30:20 +00:00
Rasterizer
update for MingW/CMake
2010-09-15 16:13:32 +00:00
SceneGraph
Update address in license block.
2010-08-10 21:22:26 +00:00
VideoTexture
- added back zlib include (needed for win32).
2010-09-07 01:13:10 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
Makefile
Update address in license block.
2010-08-10 21:22:26 +00:00
SConscript
option to build the BGE without python, uses existing python check (cmake and scons)
2009-09-29 21:42:40 +00:00
Powered by Gitea Version: 1.24.6 Page: 181ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API