Jeroen Bakker 202e7ccaae Fix T77455: Blender Freezes when using the 3d Scale Gizmo
Issue is reported on Linux ith Intel HD6xx iGPU. Inside
`gpu_select_sample_query.c` the call to `glGetQueryObjectuiv` froze. After
bisecting this lead to the polyline shader. When using a 3d color shader
in stead of the polyline shader during selection seems to fix the issue.

Other parts of blender might also be effective, but I wasn't able to
freeze blender in these areas. When it does, we might want to add
a similar work-around to button2d, cage2d, cage3d & move3d, navigate.

Backport this patch to 2.83.

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D8217
2020-07-07 16:22:05 +02:00
2010-10-13 14:44:22 +00:00
2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

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   :scale: 50 %
   :align: center


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Individual files may have a different, but compatible license.

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