20634fd433b07bbd90358a625792292e9581a0f6
- Poly build now uses a new gizmo for pre-selection which has the same behavior as loop-cut. This replaces hack where mouse-move set the active element which was no longer working properly because of missing depsgraph updates. - Multi-object support for poly-build. - Support for deformed cage. - Fix error where changing active object wasn't properly refreshing the preselect gizmo (for loopcut too). Currently holding Alt to select non-boundary element's isn't working.
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