Bastien Montagne 20ae4f928c Make basic object & bones transformations overridable.
You can now override loc/rot/scale of objects and posebones.

Also added a basic operator to make an override of active linked object,
but this is very limited/wip/testing feature (you have to manually override
object and its armature, and relink to proper local overrides
yourself...). Final 'make proxy killer' will be much more automated of
course.
2017-11-29 17:23:25 +01:00
2017-10-21 12:43:17 +11:00
2017-11-28 14:24:56 +01:00
2017-05-01 15:20:19 +02:00
2017-09-29 19:02:20 +10:00
2017-09-11 16:52:53 +10:00
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841 MiB
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