Xavier Hallade 2533576802 EEVEE: Fix non-deterministic codegen preventing shader cache to work
used_libraries was iterated on to generate shader code depending on
pointers order, which was non-deterministic. It prevented shader caching
by graphics drivers to survive across reboots, as reported in
https://techgage.com/article/blender-3-5-performance-deep-dive-cycles-eevee-viewport/

Co-authored-by: Ray Molenkamp <github@lazydodo.com>

Pull Request: https://projects.blender.org/blender/blender/pulls/108289
2023-05-25 20:37:42 +02:00
2023-05-16 09:30:35 +02:00

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