234 lines
5.5 KiB
C++
234 lines
5.5 KiB
C++
/* SPDX-FileCopyrightText: 2021 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup gpu
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*
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* Stubs to reduce linking time for shader_builder.
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*/
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#include "BLI_utildefines.h"
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#include "IMB_imbuf.hh"
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#include "IMB_imbuf_types.hh"
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#include "BKE_attribute.hh"
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#include "BKE_customdata.hh"
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#include "BKE_global.hh"
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#include "BKE_material.h"
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#include "BKE_mesh.hh"
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#include "BKE_node.hh"
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#include "BKE_paint.hh"
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#include "BKE_pbvh_api.hh"
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#include "BKE_subdiv_ccg.hh"
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#include "DNA_userdef_types.h"
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#include "NOD_shader.h"
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#include "DRW_engine.hh"
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#include "bmesh.hh"
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#include "UI_resources.hh"
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Global G;
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UserDef U;
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/* -------------------------------------------------------------------- */
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/** \name Stubs of BLI_imbuf_types.h
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* \{ */
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void IMB_freeImBuf(ImBuf * /*ibuf*/)
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{
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BLI_assert_unreachable();
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}
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struct ImBuf *IMB_allocImBuf(unsigned int /*x*/,
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unsigned int /*y*/,
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unsigned char /*planes*/,
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unsigned int /*flags*/)
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{
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BLI_assert_unreachable();
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return nullptr;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Stubs of UI_resources.hh
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* \{ */
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void UI_GetThemeColor4fv(int /*colorid*/, float[4] /*col*/)
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{
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BLI_assert_unreachable();
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}
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void UI_GetThemeColor3fv(int /*colorid*/, float[3] /*col*/)
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{
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BLI_assert_unreachable();
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}
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void UI_GetThemeColorShade4fv(int /*colorid*/, int /*offset*/, float[4] /*col*/)
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{
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BLI_assert_unreachable();
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}
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void UI_GetThemeColorShadeAlpha4fv(int /*colorid*/,
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int /*coloffset*/,
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int /*alphaoffset*/,
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float[4] /*col*/)
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{
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BLI_assert_unreachable();
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}
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void UI_GetThemeColorBlendShade4fv(
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int /*colorid1*/, int /*colorid2*/, float /*fac*/, int /*offset*/, float[4] /*col*/)
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{
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BLI_assert_unreachable();
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}
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void UI_GetThemeColorBlend3ubv(int /*colorid1*/, int /*colorid2*/, float /*fac*/, uchar[3] /*col*/)
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{
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BLI_assert_unreachable();
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}
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void UI_GetThemeColorShadeAlpha4ubv(int /*colorid*/,
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int /*coloffset*/,
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int /*alphaoffset*/,
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uchar[4] /*col*/)
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{
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BLI_assert_unreachable();
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Stubs of BKE_paint.hh
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* \{ */
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void BKE_paint_face_set_overlay_color_get(const int /*face_set*/,
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const int /*seed*/,
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uchar[4] /*col*/)
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{
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BLI_assert_unreachable();
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}
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bool paint_is_grid_face_hidden(blender::BoundedBitSpan /*grid_hidden*/,
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int /*gridsize*/,
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int /*x*/,
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int /*y*/)
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{
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BLI_assert_unreachable();
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return false;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Stubs of BKE_mesh.h
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* \{ */
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Stubs of BKE_material.h
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* \{ */
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extern "C" void BKE_material_defaults_free_gpu()
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{
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/* This function is reachable via GPU_exit. */
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Stubs of BKE_customdata.hh
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* \{ */
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int CustomData_get_offset(const struct CustomData * /*data*/, eCustomDataType /*type*/)
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{
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BLI_assert_unreachable();
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return 0;
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}
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int CustomData_get_active_layer_index(const struct CustomData * /*data*/, eCustomDataType /*type*/)
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{
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return -1;
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}
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int CustomData_get_render_layer_index(const struct CustomData * /*data*/, eCustomDataType /*type*/)
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{
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return -1;
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}
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bool CustomData_has_layer(const struct CustomData * /*data*/, eCustomDataType /*type*/)
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{
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return false;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Stubs of BKE_node.h
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* \{ */
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extern "C" void ntreeGPUMaterialNodes(struct bNodeTree * /*localtree*/,
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struct GPUMaterial * /*mat*/)
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{
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BLI_assert_unreachable();
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}
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struct bNodeTree *ntreeLocalize(struct bNodeTree * /*ntree*/, ID * /*new_owner_id*/)
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{
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BLI_assert_unreachable();
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return nullptr;
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}
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void ntreeFreeLocalTree(struct bNodeTree * /*ntree*/)
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{
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BLI_assert_unreachable();
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Stubs of DRW_engine.hh
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* \{ */
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extern void DRW_deferred_shader_remove(struct GPUMaterial * /*mat*/)
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{
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BLI_assert_unreachable();
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Stubs of IMB_imbuf.hh
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* \{ */
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struct ImBuf *IMB_ibImageFromMemory(const unsigned char * /*mem*/,
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size_t /*size*/,
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int /*flags*/,
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char /*colorspace*/[IM_MAX_SPACE],
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const char * /*descr*/)
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{
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BLI_assert_unreachable();
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return nullptr;
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}
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struct ImBuf *IMB_allocFromBuffer(const uint8_t * /*rect*/,
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const float * /*rectf*/,
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unsigned int /*w*/,
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unsigned int /*h*/,
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unsigned int /*channels*/)
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{
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BLI_assert_unreachable();
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return nullptr;
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}
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bool IMB_saveiff(struct ImBuf * /*ibuf*/, const char * /*filepath*/, int /*flags*/)
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{
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BLI_assert_unreachable();
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return false;
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}
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/** \} */
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