Files
test/source/blender/sequencer/intern/strip_select.cc
Richard Antalik afa828ffca VSE: Various refactorings
These changes are not very useful on their own, but committed in order
to make PR #109522 easier to review
2024-05-07 13:37:16 +02:00

63 lines
1.2 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
* SPDX-FileCopyrightText: 2003-2009 Blender Authors
* SPDX-FileCopyrightText: 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de>
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "SEQ_select.hh"
#include "SEQ_sequencer.hh"
Sequence *SEQ_select_active_get(const Scene *scene)
{
const Editing *ed = SEQ_editing_get(scene);
if (ed == nullptr) {
return nullptr;
}
return ed->act_seq;
}
void SEQ_select_active_set(Scene *scene, Sequence *seq)
{
Editing *ed = SEQ_editing_get(scene);
if (ed == nullptr) {
return;
}
ed->act_seq = seq;
}
bool SEQ_select_active_get_pair(Scene *scene, Sequence **r_seq_act, Sequence **r_seq_other)
{
Editing *ed = SEQ_editing_get(scene);
*r_seq_act = SEQ_select_active_get(scene);
if (*r_seq_act == nullptr) {
return false;
}
*r_seq_other = nullptr;
LISTBASE_FOREACH (Sequence *, seq, ed->seqbasep) {
if (seq->flag & SELECT && (seq != (*r_seq_act))) {
if (*r_seq_other) {
return false;
}
*r_seq_other = seq;
}
}
return (*r_seq_other != nullptr);
}