Sergey Sharybin 2a7e06b98d Sculpt: Add vertex interpolation for the dynamic topology
This change makes it so the newly added vertices have properly
interpolated attributes. This includes things like vertex colors.
New vertices are created by splitting edges, so the interpolation
mixes between the edge's two vertices equally.

Co-Authored-By: Hans Goudey <hans@blender.org>
2023-10-06 14:31:23 +02:00
2023-09-27 12:49:46 +02:00
2023-10-06 13:10:27 +02:00
2023-10-06 07:40:26 +02:00
2023-10-06 21:48:37 +11:00
2023-10-06 21:47:31 +11:00
2023-08-16 19:29:47 +02:00

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