2b30d26ae97070ec007dc609f7a7bd43a92e7e91
Recent patches added a variable `resolution_scale` This variable defines how many points on the x or y axis to add. However I find the name confusing. Instead of that, change it to `pixels_per_unit` and move the `points_per_pixel` factor to `calculate_bezt_draw_resolution` no functional changes Pull Request: https://projects.blender.org/blender/blender/pulls/111037
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
