2cf8b5c4e1fc0e1d97cc2ecb5d4036acd24bcef7
This patch improves the interactivity of the GPU compositor for interactive node tree edits by waiting on GPU work to finish to support more granular canceling. This does have a performance penalty, but it does not affect final rendering and it seems worth it because even though it is slower it will feel faster for users. Pull Request: https://projects.blender.org/blender/blender/pulls/120656
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Blender
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