Philipp Oeser 2f1b9432be Fix #106999: Converting curves to particle system can lead to crash
So this happens on curves with only a single point in them.
If these are converted to the old particle system, we would end up with
a particle with only one key (invalid hair), then going to particle
editmode would crash.

The old particle system took care of this (e.g. when deleting keys in
`PARTICLE_OT_delete`)
See the following comment:
`/* We can't have elements with less than two keys. */`

So to resolve, only convert curves with multiple (>1) points in the
process.

Pull Request: https://projects.blender.org/blender/blender/pulls/118392
2024-02-16 18:25:43 +01:00
2024-02-16 01:53:33 +01:00
2023-12-08 13:28:13 +11:00
2024-01-16 17:30:38 +11:00
2023-08-16 19:29:47 +02:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%