Sergey Sharybin 2fb639deed Fix T45778: Objects scaled to 0 cause black artifacts with Static BVH
The issue was caused by some numeric instability in triangle intersection which
was visible on avx2 CPUs and GPUs (at least sm_20 here) but maybe some others
too.

Committing rather a workaround for now to be safe for the release, still need
some investigation.

From tests with grass field from Gooseberry project didn't see measurable
slowdown.
2015-08-24 21:23:49 +02:00
2015-08-18 07:11:55 +10:00
2013-12-24 22:57:27 +06:00
2014-08-08 06:00:49 +10:00
2010-10-13 14:44:22 +00:00
Description
No description provided
841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%