311ffd967bd15a0fd265d1831d3577982b01f55d
We need to re-evaluate what needs to be resynced after each step of processing overrides from a given 'indirect level' of libraries. Otherwise, recusrive overrides (overrides of linked overrides) won't work. Note that this should not change too much in practice currently, since there are other issues with recursive overrides yet. Also, checks (CLOG errors) added show that some ID (node trees) seem to be detected as needing resynced even after beig just resynced, this needs further investigation still. Could be though that it is due to limit currently set on nodetrees, those are always complicated snowflakes to deal with...
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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