Tamito Kajiyama 3189797833 Fix for incorrect vertex normals in the case of smooth faces with
the R_TRANSFORMED flag enabled.  Now vertex normals are properly
transformed by ObjectInstanceRen::nmat[3][3] and normalized.  It is
noted that in the case of R_TRANSFORMED flat faces, surface normals
are transformed and normalized by RE_vlakren_get_normal().

The bug was reported by Stéphane Grabli via personal communication.
Thank you Stéphane for the careful code review!
2010-12-12 13:16:35 +00:00
2010-07-26 11:47:33 +00:00
2010-10-13 14:44:22 +00:00
2010-07-26 11:47:33 +00:00
Description
No description provided
841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%